Solid fuel/de: Difference between revisions
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== Which Solid Fuel recipe to use == | == Which Solid Fuel recipe to use == | ||
* [[Light oil]] has the best oil to Solid Fuel ratio (10:1), and has little other in-game use, making it the best choice. | * [[Light oil]] has the best oil to Solid Fuel ratio (10:1), and has little other in-game use, making it the best choice. | ||
* [[Heavy | * [[Heavy oil]] has a much worse ratio (20:1) and should be cracked into Light Oil first instead. The cracking process changes the ratio for Heavy Oil to 13:1, which is much better. | ||
* [[Petroleum gas]] also has a bad 20:1 ratio and should not be used to create solid fuel in most cases. | * [[Petroleum gas]] also has a bad 20:1 ratio and should not be used to create solid fuel in most cases. | ||
Revision as of 19:50, 2 September 2017
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Festbrennstoff |
Stapelgröße |
50 |
Heizwert |
12 MJ (burner) |
Fahrzeug-Beschleunigung |
120% |
Höchstgeschwindigkeit |
105% |
Prototyp-Typ |
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Interner Name |
solid-fuel |
Benötigte Technologien |
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Produziert von |
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Verbraucht von |
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Als Brennstoff verwendet von |
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Der Festbrennstoff ist die dritte Art von Treibstoff neben Holz und Kohle und kann in einer Chemiefabrik hergestellt werden.
Neben Verwendung als Treibstoff für alle Verbrennungsmaschinen, wird es zur Herstellung von Raketentreibstoff benötigt.
Rezept
Der Fetsbrennstoff kann aus Schweröl, Leichtöl or Petroleum gewonnen werden.
Process | Input | Output |
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When to use Solid Fuel as fuel
Coal and Solid Fuel production can both be automated, but each has advantages and disadvantages. Solid Fuel is made from oil, and oil supplies are theoretically infinite, since oil spots never run completely dry. However, coal is almost always used first, and if coal is plentiful on the map, it may not be worth it to switch systems over to an oil infrastructure just for fuel.
0.15 has changed all this, since now Solid Fuel gives vehicles greater acceleration and top speed. Also Coal liquefaction is now available, giving the ability to turn coal into oil.
One unit of Solid Fuel has 25MJ of energy, over three times the energy value of coal.
Which Solid Fuel recipe to use
- Light oil has the best oil to Solid Fuel ratio (10:1), and has little other in-game use, making it the best choice.
- Heavy oil has a much worse ratio (20:1) and should be cracked into Light Oil first instead. The cracking process changes the ratio for Heavy Oil to 13:1, which is much better.
- Petroleum gas also has a bad 20:1 ratio and should not be used to create solid fuel in most cases.
However, full tanks of Heavy Oil, Light Oil, or Petroleum Gas can back up and block the Oil Refinery from refining more Crude Oil. This can create a situation where, for example, you can't create Petroleum Gas because your Heavy Oil tanks are full. It's advisable to set up some Solid Fuel factories to relieve the pressure in cases like this, particularly once Circuit networks have been researched and the factories can be switched on automatically once liquid levels reach a certain amount.
Historie
- 0.15.0:
- Fuel type now affects vehicle acceleration and top speed.