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Boiler: Difference between revisions

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{{Languages}}
{{Languages}}{{:Infobox:Boiler}}


{{:Boiler/infobox}}
The '''boiler''' is used to convert [[water]] into [[steam]]. When [[fuel]]ed it converts feed water into steam at 165°C, matching the maximum temperature of the [[steam engine]]. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output.


[[File:boiler-example-1.png|thumb|256px]]
1 unit of steam is produced for each unit of water. A single unit of [[coal]] (4MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.
The boiler is used to heat [[Liquid]]s (mainly water). When [[Fuel|fueled]] it raises the temperature of water flowing through it. The resulting temperature depends on the speed of the liquid flow. In other words: The longer the water can stay in the boiler, the hotter it will become.


Boilers are the main source of pollution in the early and midgame.
[[Inserter]]s can insert and remove fuel from boilers. This allows to chain multiple boilers with inserters, each inserter taking fuel from one boiler and placing it into the next.


== Inserter can take from boiler ==
== History ==
{{history|0.15.10|
* Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
** This distinction is meaningful for circuit network accounting of steam and the [[coal liquefaction]] recipe}}


You can insert into boilers, but also take fuel out. See [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=6008&start=30#p64343 this post] and follow ups.
{{history|0.15.0|
* New graphics.
* Changed boiler dimensions to 3×2.
* 'Steam' is produced on a separate connector rather than heating water passed through.
** At this time, steam is actually water that is renamed when over 100 degrees.
* Significantly increased energy consumption/production.}}


This can be also used to create an early filter-device, which filters only fuel items: One inserter inserts into a boiler (not connected to water) another take the fuel out.
== History ==
{{history|0.13.0|
{{history|0.13.0|
* New fire graphics for Boiler.}}
* New fire graphics for boilers.}}


{{history|0.9.2|
{{history|0.9.2|
* Enabled the [[Inserter]] to take fuel out of the boiler.}}
* Enabled the [[inserter]] to take [[fuel]] out of boilers.}}


{{history|0.8.0|
{{history|0.8.0|
* Flickering light of furnace and boiler.}}
* Flickering light added to [[furnace]]s and boilers.}}


{{history|0.6.1|
{{history|0.6.1|
* Boiler shows its fuel inventory in the entity info.}}
* Boilers show their fuel inventory in the entity info.}}


{{history|0.5.1|
{{history|0.5.1|
* Boiler is now fast-replaceable with pipes.
* Boilers are now fast-replaceable with pipes.
* New Boiler graphics.
* New boiler graphics.
}}
}}


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== See also ==
== See also ==
* [[Electric network]]
* [[Electric system]]
* [[Liquid network]]
* [[Fluid system]]
 
 
{{MachineNav}}


[[Category:Items]]
{{ProductionNav}}
[[Category:Liquid network]]
{{C|Energy}}
[[Category:Transport network]]

Latest revision as of 09:03, 22 June 2021

Boiler.png
Boiler

Boiler entity.png

Recipe

Time.png
0.5
+
Pipe.png
4
+
Stone furnace.png
1
Boiler.png
1

Total raw

Time.png
3
+
Iron plate.png
4
+
Stone.png
5

Recipe

Time.png
0.5
+
Pipe.png
4
+
Stone furnace.png
1
Boiler.png
1

Total raw

Time.png
3
+
Iron plate.png
8
+
Stone.png
5

Map color

Fluid storage volume

Input: 200
Output: 200

Health

200

Resistances

Explosion: 0/30%
Fire: 0/90%
Impact: 0/30%

Stack size

50

Dimensions

2×3

Energy consumption

1.8 MW (burner)

Power output

1.8 MW
(liquid heat)

Mining time

0.2

Pollution

30/m

Prototype type

boiler

Internal name

boiler

Required technologies

None required

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Valid fuel

Wood.png
Coal.png
Solid fuel.png
Rocket fuel.png
Nuclear fuel.png

The boiler is used to convert water into steam. When fueled it converts feed water into steam at 165°C, matching the maximum temperature of the steam engine. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output.

1 unit of steam is produced for each unit of water. A single unit of coal (4MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.

Inserters can insert and remove fuel from boilers. This allows to chain multiple boilers with inserters, each inserter taking fuel from one boiler and placing it into the next.

History

  • 0.15.10:
    • Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
      • This distinction is meaningful for circuit network accounting of steam and the coal liquefaction recipe
  • 0.15.0:
    • New graphics.
    • Changed boiler dimensions to 3×2.
    • 'Steam' is produced on a separate connector rather than heating water passed through.
      • At this time, steam is actually water that is renamed when over 100 degrees.
    • Significantly increased energy consumption/production.
  • 0.13.0:
    • New fire graphics for boilers.
  • 0.6.1:
    • Boilers show their fuel inventory in the entity info.
  • 0.5.1:
    • Boilers are now fast-replaceable with pipes.
    • New boiler graphics.

See also