Boiler: Difference between revisions
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{{Languages}} | {{Languages}}{{:Infobox:Boiler}} | ||
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The '''boiler''' is used to convert [[water]] into [[steam]]. When [[fuel]]ed it converts feed water into steam at 165°C, matching the maximum temperature of the [[steam engine]]. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output. | |||
1 unit of steam is produced for each unit of water. A single unit of [[coal]] (4MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second. | |||
[[Inserter]]s can insert and remove fuel from boilers. This allows to chain multiple boilers with inserters, each inserter taking fuel from one boiler and placing it into the next. | |||
== History == | |||
{{history|0.15.10| | |||
* Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam | |||
}} | ** This distinction is meaningful for circuit network accounting of steam and the [[coal liquefaction]] recipe}} | ||
The boiler is used to | {{history|0.15.0| | ||
* New graphics. | |||
* Changed boiler dimensions to 3×2. | |||
* 'Steam' is produced on a separate connector rather than heating water passed through. | |||
** At this time, steam is actually water that is renamed when over 100 degrees. | |||
* Significantly increased energy consumption/production.}} | |||
{{history|0.13.0| | |||
* New fire graphics for boilers.}} | |||
{{history|0.9.2| | |||
* Enabled the [[inserter]] to take [[fuel]] out of boilers.}} | |||
{{history|0.8.0| | |||
* Flickering light added to [[furnace]]s and boilers.}} | |||
{{history|0.6.1| | |||
* Boilers show their fuel inventory in the entity info.}} | |||
{{history|0.5.1| | |||
* | * Boilers are now fast-replaceable with pipes. | ||
* | * New boiler graphics. | ||
}} | |||
{{history|0.1.0| | |||
* Introduced}} | |||
== See also == | |||
* [[Electric system]] | |||
* [[Fluid system]] | |||
{{ProductionNav}} | |||
{{C|Energy}} | |||
Latest revision as of 09:03, 22 June 2021
Boiler |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Map color |
|
Fluid storage volume |
Input: 200 |
Health |
200 |
Resistances |
Explosion: 0/30% |
Stack size |
50 |
Dimensions |
2×3 |
Energy consumption |
1.8 MW (burner) |
Power output |
1.8 MW |
Mining time |
0.2 |
Pollution |
30/m |
Prototype type |
|
Internal name |
boiler |
Required technologies |
|
None required |
|
Produced by |
|
Valid fuel |
|
The boiler is used to convert water into steam. When fueled it converts feed water into steam at 165°C, matching the maximum temperature of the steam engine. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output.
1 unit of steam is produced for each unit of water. A single unit of coal (4MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.
Inserters can insert and remove fuel from boilers. This allows to chain multiple boilers with inserters, each inserter taking fuel from one boiler and placing it into the next.
History
- 0.15.10:
- Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
- This distinction is meaningful for circuit network accounting of steam and the coal liquefaction recipe
- Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
- 0.15.0:
- New graphics.
- Changed boiler dimensions to 3×2.
- 'Steam' is produced on a separate connector rather than heating water passed through.
- At this time, steam is actually water that is renamed when over 100 degrees.
- Significantly increased energy consumption/production.
- 0.13.0:
- New fire graphics for boilers.
- 0.6.1:
- Boilers show their fuel inventory in the entity info.
- 0.5.1:
- Boilers are now fast-replaceable with pipes.
- New boiler graphics.
- 0.1.0:
- Introduced