Prototype/TransportBelt
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/TransportBeltConnectable » Prototype/TransportBelt
Mandatory properties
This prototype inherits all the properties from Prototype/TransportBeltConnectable.
connector_frame_sprites
Type: TransportBeltConnectorFrame
Optional properties
circuit_wire_max_distance
Type: double
Default: 0
The maximum circuit wire distance for this entity.
draw_copper_wires
Type: bool
Default: true
draw_circuit_wires
Type: bool
Default: true
circuit_wire_connection_point
Type: Array of WireConnectionPoint
Defines how wires visually connect to this transport belt.
circuit_connector_sprites
Type: Array of CircuitConnectorSprites
The pictures displayed for circuit connections to this transport belt.
belt_animation_set
Type: table
Either this, or animations
has to present.
This is the same table as the one used by Prototype/TransportBeltConnectable, with additional properties. If this is present, the belt_animation_set will used for all graphics.
Table with the following additional optional properties:
- east_to_north_index - uint8 - Default: 5
- north_to_east_index - uint8 - Default: 6
- west_to_north_index - uint8 - Default: 7
- north_to_west_index - uint8 - Default: 8
- south_to_east_index - uint8 - Default: 9
- east_to_south_index - uint8 - Default: 10
- south_to_west_index - uint8 - Default: 11
- west_to_south_index - uint8 - Default: 12
animations
Type: RotatedAnimation
Transport belts must have 12 animations. Mandatory if belt_animation_set
is not present.