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{{:Infobox:Processing unit}}
{{:Infobox:Processing unit}}


'''Processing Units''' are the third tier of circuits, and are used in some late game recipes, mainly for making [[module]]s, modular armor and its equipment, and the [[rocket silo]] and parts for the rocket.
The '''Processing Unit''' (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making [[utility science pack]]s, [[module]]s, modular armor and its equipment, the [[rocket silo]] and parts for the rocket.


== Achievements ==
== Achievements ==
{{Main|Achievements}}
{{Achievement|computer-age-1}}
Processing units are directly connected to the following achievements:
{{Achievement|computer-age-2}}
; Computer age 1
{{Achievement|computer-age-3}}
: Produce 500 processing units per hour.
 
; Computer age 2
== Ratio ==
: Produce 1.0k processing units per hour.
The following shows the minimum ratio of assemblers/machines and items required to produce processing units such that all number of assemblers are whole numbers. Items per min is calculated using [[assembling machine 3]] with no [[module]]s or [[beacon]]s and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
; Computer age 3
 
: Produce 5k processing units per hour.
{| class="wikitable"
! Items/min
|-
|
{|
|-
|colspan="10"| {{Icon|Processing unit|37.5}} using {{Icon|Assembling machine 3|5}}
|-
| ||colspan="10"| {{Icon|Advanced circuit|75}} using {{Icon|Assembling machine 3|6}}
|-
| || ||colspan="10"| {{Icon|Electronic circuit|150}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Electronic circuit|750}} using {{Icon|Assembling machine 3|5}}
|-
| ||colspan="10"| {{Icon|Sulfuric acid|187.5}} using {{Icon|Chemical plant|0.0625}}
|-
|style="width:40px;"|
|style="width:40px;"|
|style="width:40px;"|
||
|}
|}


== History ==
== History ==


{{history|0.1.0|
{{history|0.9.0|
* Likely Introduced}}
* Introduced}}


{{IntermediateNav}}
{{IntermediateNav}}
{{C|Components}}

Latest revision as of 15:33, 7 October 2022

Processing unit.png
Processing unit

Recipe

Time.png
10
+
Advanced circuit.png
2
+
Electronic circuit.png
20
+
Sulfuric acid.png
5
Processing unit.png
1

Total raw

Time.png
54
+
Copper plate.png
40
+
Iron plate.png
24
+
Plastic bar.png
4
+
Sulfuric acid.png
5

Recipe

Time.png
10
+
Advanced circuit.png
2
+
Electronic circuit.png
20
+
Sulfuric acid.png
10
Processing unit.png
1

Total raw

Time.png
86
+
Copper plate.png
104
+
Iron plate.png
48
+
Plastic bar.png
8
+
Sulfuric acid.png
10

Stack size

100

Prototype type

item

Internal name

processing-unit

Required technologies

Advanced electronics 2 (research).png
2

Produced by

Assembling machine 2.png
Assembling machine 3.png

Consumed by

Artillery targeting remote.png
Personal battery MK2.png
Discharge defense.png
Efficiency module 2.png
Efficiency module 3.png
Energy shield MK2.png
Exoskeleton.png
Portable fusion reactor.png
Personal laser defense.png
Personal roboport MK2.png
Power armor.png
Power armor MK2.png
Productivity module 2.png
Productivity module 3.png
Rocket control unit.png
Rocket silo.png
Satellite.png
Speed module 2.png
Speed module 3.png
Utility science pack.png

The Processing Unit (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making utility science packs, modules, modular armor and its equipment, the rocket silo and parts for the rocket.

Achievements

Computer-age-1-achievement.png Computer age 1

Produce 500 processing units per hour.

Computer-age-2-achievement.png Computer age 2

Produce 1.0k processing units per hour.

Computer-age-3-achievement.png Computer age 3

Produce 5k processing units per hour.

Ratio

The following shows the minimum ratio of assemblers/machines and items required to produce processing units such that all number of assemblers are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.

Items/min
Processing unit.png
37.5
using
Assembling machine 3.png
5
Advanced circuit.png
75
using
Assembling machine 3.png
6
Electronic circuit.png
150
using
Assembling machine 3.png
1
Electronic circuit.png
750
using
Assembling machine 3.png
5
Sulfuric acid.png
187.5
using
Chemical plant.png
0.0625

History