Prototype/Loader1x2: Difference between revisions
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(→Mandatory properties: 0.17.65) |
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{{Prototype property|structure|[[Types/table|table]]}} | {{Prototype property|structure|[[Types/table|table]]}} | ||
Table with the following | Table with the following members: | ||
* direction_in - [[Types/Sprite4Way|Sprite4Way]] | * direction_in - [[Types/Sprite4Way|Sprite4Way]] - Mandatory. | ||
* direction_out - [[Types/Sprite4Way|Sprite4Way]] | * direction_out - [[Types/Sprite4Way|Sprite4Way]] - Mandatory. | ||
* back_patch - [[Types/Sprite4Way|Sprite4Way]] - Optional. | |||
* front_patch - [[Types/Sprite4Way|Sprite4Way]] - Optional. | |||
{{Prototype property|filter_count|[[Types/uint8|uint8]]}} | {{Prototype property|filter_count|[[Types/uint8|uint8]]}} |
Revision as of 11:57, 14 August 2019
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/TransportBeltConnectable » Prototype/Loader1x2
Continuously loads and unloads machines, as an alternative to inserters.
Mandatory properties
This prototype inherits all the properties from Prototype/TransportBeltConnectable.
structure
Type: table
Table with the following members:
- direction_in - Sprite4Way - Mandatory.
- direction_out - Sprite4Way - Mandatory.
- back_patch - Sprite4Way - Optional.
- front_patch - Sprite4Way - Optional.
filter_count
Type: uint8
Maximum count of filtered items in loader is 5.
Optional properties
structure_render_layer
Type: RenderLayer
Default: "lower-object"
container_distance
Type: double
Default: 1.5
belt_distance
Type: double
Default: 0.5
belt_length
Type: double
Default: 0.5