Prototype/SimpleEntity: Difference between revisions
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{{Prototype parent|Prototype/EntityWithHealth}} | {{Prototype parent|Prototype/EntityWithHealth}} | ||
An extremely basic entity with no special functionality. Used for minable rocks. | |||
{{Prototype TOC|simple-entity}} | |||
Prototype | |||
== Optional properties == | == Optional properties == | ||
This prototype inherits all the properties from [[Prototype/EntityWithHealth]]. | This prototype inherits all the properties from [[Prototype/EntityWithHealth]]. | ||
{{Prototype property|count_as_rock_for_filtered_deconstruction|[[Types/bool|bool]]|false|optional=true}} | |||
Whether this entity should be treated as a rock for the purpose of deconstruction and for [[Prototype/Car#immune_to_rock_impacts]]. | Whether this entity should be treated as a rock for the purpose of deconstruction and for [[Prototype/Car#immune_to_rock_impacts]]. | ||
{{Prototype property|render_layer|[[Types/RenderLayer|RenderLayer]]|"object"|optional=true}} | |||
{{Prototype property|random_animation_offset|[[Types/bool|bool]]|false|optional=true}} | |||
{{Prototype property|pictures|[[Types/SpriteVariations|SpriteVariations]]|optional=true}} | |||
Simple entity must have one of 'picture', 'pictures' or 'animations' defined. | Simple entity must have one of 'picture', 'pictures' or 'animations' defined. | ||
{{Prototype property|picture|[[Types/Sprite|Sprite]]|optional=true}} | |||
Simple entity must have one of 'picture', 'pictures' or 'animations' defined. | Simple entity must have one of 'picture', 'pictures' or 'animations' defined. | ||
{{Prototype property|animations|[[Types/AnimationVariations|AnimationVariations]]|optional=true}} | |||
Simple entity must have one of 'picture', 'pictures' or 'animations' defined. | Simple entity must have one of 'picture', 'pictures' or 'animations' defined. |
Revision as of 17:14, 5 August 2019
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/SimpleEntity
An extremely basic entity with no special functionality. Used for minable rocks.
Optional properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
count_as_rock_for_filtered_deconstruction
Type: bool
Default: false
Whether this entity should be treated as a rock for the purpose of deconstruction and for Prototype/Car#immune_to_rock_impacts.
render_layer
Type: RenderLayer
Default: "object"
random_animation_offset
Type: bool
Default: false
pictures
Type: SpriteVariations
Simple entity must have one of 'picture', 'pictures' or 'animations' defined.
picture
Type: Sprite
Simple entity must have one of 'picture', 'pictures' or 'animations' defined.
animations
Type: AnimationVariations
Simple entity must have one of 'picture', 'pictures' or 'animations' defined.