Prototype/Achievement: Difference between revisions
Jump to navigation
Jump to search
(Set prototype parent) |
(Converted to SMW format) |
||
Line 1: | Line 1: | ||
{{Prototype parent|PrototypeBase}} | {{Prototype parent|PrototypeBase}} | ||
This prototype definition is used for the in-game achievements. | |||
{{Prototype TOC|achievement}} | |||
Prototype | |||
== Extensions == | == Extensions == | ||
*[[Prototype/BuildEntityAchievement]] '''build-entity-achievement''' | *[[Prototype/BuildEntityAchievement]] '''build-entity-achievement''' | ||
Line 25: | Line 24: | ||
Inherits all properties from [[PrototypeBase]]. | Inherits all properties from [[PrototypeBase]]. | ||
{{Prototype property|icons, icon, icon_size (IconSpecification) |[[Types/IconSpecification|IconSpecification]]}} | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|steam_stats_name|[[Types/string|string]]|""|optional=true}} | |||
Unusable by mods, as this refers to unlocking the achievement through Steam. | Unusable by mods, as this refers to unlocking the achievement through Steam. | ||
{{Prototype property|allowed_without_fight |[[Types/bool|bool]]|true|optional=true}} | |||
If this is set to false, it is not possible to complete the achievement on the peaceful difficulty setting or when the enemy base generation settings have been changed. | If this is set to false, it is not possible to complete the achievement on the peaceful difficulty setting or when the enemy base generation settings have been changed. | ||
{{Prototype property|hidden |[[Types/bool|bool]]|false|optional=true}} | |||
==Example== | == Example == | ||
<syntaxhighlight lang="lua">{ | <syntaxhighlight lang="lua">{ |
Revision as of 16:17, 26 July 2019
Prototype definitions » PrototypeBase » Prototype/Achievement
This prototype definition is used for the in-game achievements.
Prototype/Achievement — achievement | ||
icons, icon, icon_size (IconSpecification) | :: | IconSpecification |
allowed_without_fight | :: | bool (optional) |
hidden | :: | bool (optional) |
steam_stats_name | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Extensions
- Prototype/BuildEntityAchievement build-entity-achievement
- Prototype/CombatRobotCountAchievement combat-robot-count
- Prototype/ConstructWithRobotsAchievement construct-with-robots-achievement
- Prototype/DeconstructWithRobotsAchievement deconstruct-with-robots-achievement
- Prototype/DeliverByRobotsAchievement deliver-by-robots-achievement
- Prototype/DontBuildEntityAchievement dont-build-entity-achievement
- Prototype/DontCraftManuallyAchievement dont-craft-manually-achievement
- Prototype/DontUseEntityInEnergyProductionAchievement dont-use-entity-in-energy-production-achievement
- Prototype/FinishTheGameAchievement finish-the-game-achievement
- Prototype/GroupAttackAchievement group-attack-achievement
- Prototype/KillAchievement kill-achievement
- Prototype/PlayerDamagedAchievement player-damaged-achievement
- Prototype/ProduceAchievement produce-achievement
- Prototype/ProducePerHourAchievement produce-per-hour-achievement
- Prototype/ResearchAchievement research-achievement
- Prototype/TrainPathAchievement train-path-achievement
Mandatory properties
Inherits all properties from PrototypeBase.
icons, icon, icon_size (IconSpecification)
Type: IconSpecification
Optional properties
steam_stats_name
Type: string
Default: ""
Unusable by mods, as this refers to unlocking the achievement through Steam.
allowed_without_fight
Type: bool
Default: true
If this is set to false, it is not possible to complete the achievement on the peaceful difficulty setting or when the enemy base generation settings have been changed.
Type: bool
Default: false
Example
{
type = "achievement",
name = "so-long-and-thanks-for-all-the-fish",
order = "g[secret]-a[so-long-and-thanks-for-all-the-fish]",
icon = "__base__/graphics/achievement/so-long-and-thanks-for-all-the-fish.png",
icon_size = 128
}