Prototype/DontUseEntityInEnergyProductionAchievement
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Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/DontUseEntityInEnergyProductionAchievement
This prototype definition is used for receiving an achievement when the player finishes the game without receiving energy from a specific energy source.
Prototype/DontUseEntityInEnergyProductionAchievement — dont-use-entity-in-energy-production-achievement | ||
excluded | :: | string or table of string |
included | :: | string or table of string |
last_hour_only | :: | bool (optional) |
minimum_energy_produced | :: | Energy (optional) |
Inherited from Prototype/Achievement | ||
icons, icon, icon_size (IconSpecification) | :: | IconSpecification |
allowed_without_fight | :: | bool (optional) |
hidden | :: | bool (optional) |
steam_stats_name | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
excluded
Type: string or table of string
This will not disable the achievement, if this entity is placed, and you have received any amount of power from it.
excluded = {"steam-engine", "steam-turbine"},
included
Type: string or table of string
This will disable the achievement, if this entity is placed, and you have received any amount of power from it. If you finish the game without receiving power from this entity, you receive the achievement.
included = "solar-panels",
Optional properties
last_hour_only
Type: bool
Default: false
minimum_energy_produced
Type: Energy
Default: 0W