Prototype/Gun: Difference between revisions
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{{Prototype parent|Prototype/Item}} | |||
A gun. A weapon to deal damage to entities. | A gun. A weapon to deal damage to entities. | ||
{{Prototype TOC|gun}} | |||
== Mandatory properties == | |||
This prototype inherits all the properties from [[Prototype/Item]]. | |||
{{Prototype property|attack_parameters|[[Types/AttackParameters|AttackParameters]]}} | |||
The information the item needs to know in order to know what ammo it requires, the sounds, and range. | |||
The information the item needs to know in order to know what ammo it requires, the sounds, and range. |
Latest revision as of 15:20, 26 July 2019
Prototype definitions » PrototypeBase » Prototype/Item » Prototype/Gun
A gun. A weapon to deal damage to entities.
Mandatory properties
This prototype inherits all the properties from Prototype/Item.
attack_parameters
Type: AttackParameters
The information the item needs to know in order to know what ammo it requires, the sounds, and range.