Types/DamageTriggerEffectItem

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Revision as of 23:17, 28 August 2022 by Muppet9010 (talk | contribs) (→‎vaporize)
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Extends Types/TriggerEffectItem.

Mandatory properties

Inherits all properties from Types/TriggerEffectItem.

damage

Type: DamagePrototype

Optional properties

apply_damage_to_trees

Type: bool

Default: true

vaporize

Type: bool

Default: false

If true no corpse for killed entities will be created.

lower_distance_threshold

Type: uint16

Default: max uint16

upper_distance_threshold

Type: uint16

Default: max uint16

lower_damage_modifier

Type: float

Default: 1

upper_damage_modifier

Type: float

Default: 1