Types/DamageTriggerEffectItem
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Extends Types/TriggerEffectItem.
Mandatory properties
Inherits all properties from Types/TriggerEffectItem.
damage
Type: DamagePrototype
Optional properties
apply_damage_to_trees
Type: bool
Default: true
vaporize
Type: bool
Default: false
If true
no corpse for killed entities will be created.
lower_distance_threshold
Type: uint16
Default: max uint16
upper_distance_threshold
Type: uint16
Default: max uint16
lower_damage_modifier
Type: float
Default: 1
upper_damage_modifier
Type: float
Default: 1