Types/Resistances

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Revision as of 18:53, 7 August 2019 by Bilka (talk | contribs) (0.17)
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Basics

Resistances to certain types of attacks from enemy, and physical damage. See Damage.

Mandatory properties

type

Type: Types/string

Specification of the type. Name of a Prototype/DamageType.

decrease

Type: Types/double

Default: 0

The amount of resistance the type of incoming damage deals. (Lower is better)

percent

Type: Types/double

Default: 0

The percentage of resistance the type of resistance has. (Higher is better)

Example

   resistances =
   {
     {
       type = "physical",
       decrease = 6,
       percent = 30
     },
     {
       type = "explosion",
       decrease = 20,
       percent = 30
     },
     {
       type = "acid",
       decrease = 3,
       percent = 30
     },
     {
       type = "fire",
       decrease = 0,
       percent = 30
     }
   }