Types/Resistances
Revision as of 05:53, 15 July 2017 by LazyFridge (talk | contribs)
Basics
Resistances to certain types of attacks from enemy, and physical damage.
Mandatory properties
type
Type: Types/string
Specification of the type. Values are:
"physical" "explosion" "acid" "fire"
decrease
type: Types/double
The amount of resistance the type of incoming damage deals. (Lower is better)
percent
type: Types/double
The percentage of resistance the type of resistance has. (Higher is better)
Example
resistances = { { type = "physical", decrease = 6, percent = 30 }, { type = "explosion", decrease = 20, percent = 30 }, { type = "acid", decrease = 3, percent = 30 }, { type = "fire", decrease = 0, percent = 30 } }