Upcoming features
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This is a list of planned additions and changes for Factorio's next major release 0.16.
Changes/additions
- Artillery train
- GUI/UX improvements
- Mod portal improvement (rewrite)
- Map generation improvement (related to the updated high res terrains and decoratives)
Optimisations
- Train pathfinding and collision checking optimisations
- Additional smoke related optimisations
- Lamp related optimisations
- Item stack optimisation
- Optimisation of electric network update logic
- Optimisation of logistic robot movement
- Group multiple item icons to one sprite in order to optimize rendering of saturated belts
Overall tweaks
- Find a way to show connected walls + pipes in a blueprint
- Confirm blueprint deletion
- Fluid squashing in pipes
- Map interaction improvements
Semi-bugs or small things
- Train block its own path with chain signals
- Make programmable speaker 'Global playback' only apply for people on that force
- Electric network UI weird with lots of accumulators.