Types/ProjectileAttackParameters: Difference between revisions

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(proper type)
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=== projectile_creation_parameters ===
=== projectile_creation_parameters ===
'''Type''': [[Types/table]] (array) of [[Types/table]]s (arrays)
'''Type''': [[Types/CircularProjectileCreationSpecification]]
 
Each array inside the main array has to have 2 members. The first member of each array is a [[Types/RealOrientation]] and the second member is a [[Types/vector]].

Revision as of 13:47, 30 April 2020

Extends Types/BaseAttackParameters.

Optional properties

Inherits all properties from Types/BaseAttackParameters.

projectile_center

Type: Types/vector

Default: {0, 0}

projectile_creation_distance

Type: Types/float

Default: 0

shell_particle

Type: Types/CircularParticleCreationSpecification

projectile_creation_parameters

Type: Types/CircularProjectileCreationSpecification