Types/TriggerEffectItem: Difference between revisions
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(0.18.18: probability, damage_type_filters, repeat_count_deviation, script trigger effect item) |
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* [[Types/ShowExplosionOnChartTriggerEffectItem]] | * [[Types/ShowExplosionOnChartTriggerEffectItem]] | ||
* [[Types/InsertItemTriggerEffectItem]] | * [[Types/InsertItemTriggerEffectItem]] | ||
* [[Types/ScriptTriggerEffectItem]] | |||
== Optional properties == | == Optional properties == | ||
=== repeat_count === | === repeat_count === | ||
'''Type''': [[Types/ | '''Type''': [[Types/uint16]] | ||
'''Default''': 1 | '''Default''': 1 | ||
=== repeat_count_deviation === | |||
'''Type''': [[Types/uint16]] | |||
'''Default''': 0 | |||
=== probability === | |||
'''Type''': [[Types/float]] | |||
'''Default''': 1 | |||
Must be greater than 0 and less than or equal to 1. | |||
=== affects_target === | === affects_target === | ||
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'''Default''': true | '''Default''': true | ||
=== damage_type_filters === | |||
'''Type''': [[Types/DamageTypeFilters]] | |||
Guaranteed to work with [[Prototype/EntityWithHealth#damaged_trigger_effect]] and [[Prototype/EntityWithHealth#dying_trigger_effect]], unknown if it works with other properties that use [[Types/TriggerEffect]]. |
Revision as of 12:08, 9 April 2020
Extensions
- Types/DamageTriggerEffectItem
- Types/CreateEntityTriggerEffectItem
- Types/CreateTrivialSmokeEffectItem
- Types/CreateStickerTriggerEffectItem
- Types/NestedTriggerEffectItem
- Types/PlaySoundTriggerEffectItem
- Types/PushBackTriggerEffectItem
- Types/DestroyCliffsTriggerEffectItem
- Types/ShowExplosionOnChartTriggerEffectItem
- Types/InsertItemTriggerEffectItem
- Types/ScriptTriggerEffectItem
Optional properties
repeat_count
Type: Types/uint16
Default: 1
repeat_count_deviation
Type: Types/uint16
Default: 0
probability
Type: Types/float
Default: 1
Must be greater than 0 and less than or equal to 1.
affects_target
Type: Types/bool
Default: false
show_in_tooltip
Type: Types/bool
Default: true
damage_type_filters
Type: Types/DamageTypeFilters
Guaranteed to work with Prototype/EntityWithHealth#damaged_trigger_effect and Prototype/EntityWithHealth#dying_trigger_effect, unknown if it works with other properties that use Types/TriggerEffect.