Military units and structures: Difference between revisions
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* The [[player]], when holding down "shoot enemy" (spacebar). | * The [[player]], when holding down "shoot enemy" (spacebar). | ||
Military buildings, but not units, will also be attacked by [[ | Military buildings, but not units, will also be attacked by [[artillery turret]] and [[artillery wagon]]. | ||
__TOC__ | __TOC__ |
Revision as of 15:15, 11 December 2019
Some units and buildings are marked as Military units or Military buildings and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
Military buildings, but not units, will also be attacked by artillery turret and artillery wagon.
Modding
Military units and buildings are identified by a hard coded flag on certain prototypes (and their children). This cannot be changed by modding. The military prototypes are listed in the tables below.
Military units
Picture | Name | Prototype |
---|---|---|
Player | Character | |
Defender capsule | FlyingRobot | |
Distractor capsule | FlyingRobot | |
Destroyer capsule | FlyingRobot | |
Construction robot | FlyingRobot | |
Logistic robot | FlyingRobot | |
Land mine | LandMine | |
Small biter | Unit | |
Small spitter | Unit | |
Medium biter | Unit | |
Medium spitter | Unit | |
Big Biter | Unit | |
Big spitter | Unit | |
Behemoth biter | Unit | |
Behemoth spitter | Unit |
Military buildings
Picture | Name | Prototype |
---|---|---|
Gun turret | Turret | |
Flamethrower turret | Turret | |
Laser turret | Turret | |
Artillery turret | ArtilleryTurret | |
Radar | Radar | |
Small worm | Turret | |
Medium worm | Turret | |
Big worm | Turret | |
Behemoth worm | Turret | |
Biter spawner | EnemySpawner | |
Spitter spawner | EnemySpawner | |
Player port | PlayerPort | |
SimpleEntityWithForce | SimpleEntityWithForce |