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Upcoming features: Difference between revisions

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(stable 3 separation, note on LUT stuff)
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* New tooltips [https://factorio.com/blog/post/fff-318]
* New tooltips [https://factorio.com/blog/post/fff-318]
* Construction robot tile batching [https://factorio.com/blog/post/fff-318]
* Construction robot tile batching [https://factorio.com/blog/post/fff-318]
* Lua even filtering [https://www.factorio.com/blog/post/fff-319]
* Lua event filtering [https://www.factorio.com/blog/post/fff-319]
* New gui icons, such as new [[alerts|alert]] icons
* New gui icons, such as new [[alerts|alert]] icons



Revision as of 10:26, 11 November 2019

This is a list of planned additions and changes that will be part of future stable versions of Factorio's current major release 0.17. [1]

Stable 3 features (experimental released November 04th 2019; 0.17.75)

  • New tooltips [2]
  • Construction robot tile batching [3]
  • Lua event filtering [4]
  • New gui icons, such as new alert icons

Planned features after initial release

  • Final looks and behaviour of new GUI screens as they will be finished [5] [6]
  • Better sounds [12] [13]
  • HR icons [14] [15] [16]
  • Improved color-scheme for the game using post-processing [17]
    • Brighter day
    • More contrast for map colors
    • Night is "blue and cold" instead of being overlayed with a black layer
    • Mods will have to adjust their sprites, script for that provided in the FFF

See also