Upcoming features: Difference between revisions
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* New tooltips [https://factorio.com/blog/post/fff-318] | * New tooltips [https://factorio.com/blog/post/fff-318] | ||
* Construction robot tile batching [https://factorio.com/blog/post/fff-318] | * Construction robot tile batching [https://factorio.com/blog/post/fff-318] | ||
* Lua | * Lua event filtering [https://www.factorio.com/blog/post/fff-319] | ||
* New gui icons, such as new [[alerts|alert]] icons | * New gui icons, such as new [[alerts|alert]] icons | ||
Revision as of 10:26, 11 November 2019
This is a list of planned additions and changes that will be part of future stable versions of Factorio's current major release 0.17. [1]
Stable 3 features (experimental released November 04th 2019; 0.17.75)
- New tooltips [2]
- Construction robot tile batching [3]
- Lua event filtering [4]
- New gui icons, such as new alert icons
Planned features after initial release
- Final looks and behaviour of new GUI screens as they will be finished [5] [6]
- Better sounds [12] [13]
- HR icons [14] [15] [16]
- Improved color-scheme for the game using post-processing [17]
- Brighter day
- More contrast for map colors
- Night is "blue and cold" instead of being overlayed with a black layer
- Mods will have to adjust their sprites, script for that provided in the FFF