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Locomotive: Difference between revisions

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(Rearranged and shortened; removed some things that applied more to Trains and not just Locomotives)
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Note that [[Engine unit]]s are built in [[Assembling machine]]s and as a result the Diesel locomotive may not be built from raw by hand.


The [[Diesel locomotive]] is currently the only engine for movement of [[Railway network|trains]]. It can be used for transportation of large amounts of items over large distances. After laying the [[Railway network#Tracks|track]] form a [[Railway network|train]], fuel the locomotive and drive yourself or do an automatic transportation using [[Train stop]]s.
__NOTOC__


Despite the name, it can take any [[fuel]] (including [[Raw wood]] or [[Coal]]), not just oil-derived types.
The '''Diesel locomotive''' is the engine for movement of [[Railway network|trains]] over [[Railway network#Tracks|track]].  Trains are useful for moving large amounts of items over large distances.


== Trains ==
Locomotives are also good vehicles for the player to reach fixed destinations, as they are considerably faster than the [[Car]] or [[Tank]]. Naturally they do not have the same freedom of movement, however, as they are confined to the track.
[[File:train-example-1.png|thumb|256px]]
To form a train you have to place a locomotive and one [[Cargo wagon]] minimum. To connect them to a train you may either simply place the stock car next to the locomotive via a green outlined connection, or if the stock car is already unconnected, you have to drive the locomotive near the [[Cargo wagon]] and press "G"(default) to connect rolling stock. To disconnect the last wagon in the train press "V"(default).


{| class="wikitable"
Locomotives are [[burner devices]] and require [[fuel]] to run.  Despite the name, they can take any fuel, not just oil-derived types.
! Locomotive !! [[Storages/Stack|Stacks]]
 
While Locomotives can be assembled by hand, the [[Engine unit]]s for it require automated construction to build, so it cannot be built from raw materials by hand.
 
== Driving Controls ==
''These are the default bindings. They can be changed in the Options menu.''
{|
|Enter/Exit
|Enter
|-
|-
| {{imagelink|diesel-locomotive|Diesel locomotive}} || 3 (for [[Fuel]] only)
|Accelerate
|W
|-
|-
|Decelerate/Reverse
|S
|-
|Pick which fork to take at junction
|A,D
|}
|}


== Driving a train ==
Note that while you can enter a train at any point, you must enter a Locomotive to drive the train manually (and automatic mode must be off).
 
* [[Vehicle/Train/Driving]]: When you enter a train (press [[Game-Options/Default-Keys#Enter|Enter-Key]] to enter), you can drive it.
* You can use the locomotive as a personal transport. This is a preferable option in the later stages of the game due to the high speed of trains.
 
== (Re)fueling a train ==
 
* [[Vehicle/Train/Refueling]]: Trains need [[Fuel]] to run. See basics, how to fill it into the locomotive.
 
== Directions ==
 
* [[Vehicle/Train/Reverse driving]]: In automatic mode a train can run only in the direction the locomotive is currently programmed to go to.
* It is important to note that your [[Train Station]]s and [[Train Signals]] should always be on the right side of where you expect the train to go. Trains which go both directions on the same rail will require signals on both sides.
 
== Larger Train Processions ==
 
* [[Vehicle/Train/Wagon]]: A wagon is like a rolling chest, allowing one to move material from train stop to train stop. It additionally has a larger world model size, allowing more inserters to work at once.


== Other things ==
== Connecting/Disconnecting a Locomotive ==
To connect Locomotives or [[Cargo wagon]]s to each other, either place the cars next to each other on the track (there will be an outlined green connection), or, to connect an already existing disconnected car, drive the Locomotive near the car and press G by default. To disconnect the last car in a train, press V by default.


*As trains are a priority target of [[Enemies]], more or less any place where trains can stop should be [[Defense|defended]]. This is of course more important at train stops/stations, due to the additional hardware which may be present. Note that defending a train in transit is not as important, as when a train moves it is more or less invincible and crashes through everything in the way, up to and including [[Biter]]s, [[Tank]]s, and the Player. However, [[Enemies]] can attack and destroy rails, potentially stopping the train in transit and leading to the train being damaged or destroyed.
== Defense ==
Locomotives are a priority target of [[Enemies]], so places where trains can stop should be [[Defense|defended]]. Locomotives in transit can usually crash through everything in the way (including [[Biter]]s, [[Tank]]s, and the Player) so defense in transit is less important. However, enemies can attack and destroy rails, potentially stopping the train.


*For the eventuality that one's train is damaged somehow, put a [[Robotic network]] with [[Construction robot]]s and some [[Repair pack]]s at a train station, so that any eventual damage is repaired. The Player may alternatively check their train network often to ensure it remains free of serious harm.
[[Construction robot]]s are a good way to automatically repair damage at train stations.


==See also==
==See also==
* [[Railway]]
* [[Cargo wagon]]
* [[Cargo wagon]]
* [[Railway network]]
* [[Vehicle/Train/Refueling]] for more details on fueling a train.
* [[Vehicle/Train/Reverse driving]] for more details on driving.
* [[Railway/Automated transport]] for directions on setting up automated trains.


{{C|Train}}
{{C|Vehicle}}
{{C|Vehicle}}
{{C|Railway network}}
[[Category:Railway network]]
[[Category:Items]]
[[Category:Items]]

Revision as of 01:14, 15 July 2016

Template:Machinery


The Diesel locomotive is the engine for movement of trains over track. Trains are useful for moving large amounts of items over large distances.

Locomotives are also good vehicles for the player to reach fixed destinations, as they are considerably faster than the Car or Tank. Naturally they do not have the same freedom of movement, however, as they are confined to the track.

Locomotives are burner devices and require fuel to run. Despite the name, they can take any fuel, not just oil-derived types.

While Locomotives can be assembled by hand, the Engine units for it require automated construction to build, so it cannot be built from raw materials by hand.

Driving Controls

These are the default bindings. They can be changed in the Options menu.

Enter/Exit Enter
Accelerate W
Decelerate/Reverse S
Pick which fork to take at junction A,D

Note that while you can enter a train at any point, you must enter a Locomotive to drive the train manually (and automatic mode must be off).

Connecting/Disconnecting a Locomotive

To connect Locomotives or Cargo wagons to each other, either place the cars next to each other on the track (there will be an outlined green connection), or, to connect an already existing disconnected car, drive the Locomotive near the car and press G by default. To disconnect the last car in a train, press V by default.

Defense

Locomotives are a priority target of Enemies, so places where trains can stop should be defended. Locomotives in transit can usually crash through everything in the way (including Biters, Tanks, and the Player) so defense in transit is less important. However, enemies can attack and destroy rails, potentially stopping the train.

Construction robots are a good way to automatically repair damage at train stations.

See also