Inserters/zh: Difference between revisions
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| [[Assembling machine/zh|制造机]]、[[Furnace/zh|冶炼炉]] || 配方所需物件 || 配方所需物件数量的两倍 || | | [[Assembling machine/zh|制造机]]、[[Furnace/zh|冶炼炉]] || 配方所需物件 || 配方所需物件数量的两倍 || | ||
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| [[Lab/zh|研究中心]] || [[Science pack/zh|科技包]] | | [[Lab/zh|研究中心]] || [[Science pack/zh|科技包]] || 生成一点研究点所需科技包数的两倍 || | ||
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Revision as of 00:09, 23 October 2014
< Transport network | zh
机械臂是将物品从一处移动到另一处的一种装置,其作为自动化运作的其中重要一环并大量地使用。其形状就像一只机器人手臂,能够将物品从一个方位抓起,移动到相反的另一个方位放下。例如,我们使用其将物件从一个装置移动到另一个装置里,将物件在容器(例如箱子)或者传送带里放入或拿出。
机械臂特性
机械臂可以:
机械臂能根据放入处所需要的物品捡起相应物品,这意味着允许不同物品在同一条传送带上公用一个机械臂往其他机械臂或机器捡入物品。
另外,智能机械臂在没设定红绿线逻辑系统下,只会捡取过滤器所规定的物品,除了设定了红绿线系统但没有设置过滤器时则会捡取任何物品。
抓取限制
机械臂当捡入方已经有足够的物品会停止工作。例如,如果一个锅炉有5个或超过的燃料,机械臂就不会捡入燃料,直到低于5个时会恢复运作,直接燃料数目恢复为5个。
实体 | 物件类型 | 捡入限制 | 备注 |
---|---|---|---|
锅炉、 热能机械臂、 冶炼炉 | 燃料 | 5 | Modders 应该忽略带有燃料的冶炼炉配方。 |
机枪炮塔 | 弹药 | 10 | 从 v0.8.4开始 |
制造机、冶炼炉 | 配方所需物件 | 配方所需物件数量的两倍 | |
研究中心 | 科技包 | 生成一点研究点所需科技包数的两倍 |
一个机械臂从堆物品的容器(如箱子)将成堆的物品捡入一个建筑时可能会发生超过捡入物品堆限制。多个机械臂捡入物品时也会可能发生类似情况。
机械臂与传送带
传送带能运送两线的物件,机械臂只能往其中一条线放置物品。放置到哪一条线取决于机械臂在传送带哪一侧,如果想知道传送带换线的话,请查看Transport_belts/Belt_lane/zh#Changing_side_of_lane。
- Curves, however there is a high chance that the items will block
- Inserters cannot place items on splitters
- Inserters can pick up items from
- Splitters
- The first half of the conveyor belt
- Inserters have problems picking up items
- From fast belts, because the items are moving too quickly.
- From curves (Burner inserters can't pick from curves: http://www.factorioforums.com/forum/viewtopic.php?f=23&t=5678 )
- From the entry or exit of an underground belt
强力用法
- Inserter Power Efficiency: Movements per energy and exact power usage numbers.
- Small Inserter Test: Comparison if energy usage per item.
- Inserters/Reduce power consumption
- Inserter heartbeats: In some situations it is not possible to calculate the needed power usage.
机械臂速度
(Taken from http://www.factorioforums.com/forum/viewtopic.php?f=18&t=4637)
Item-type | Rotation-speed (turn per Tick) Extension-speed (Tile per Tick) |
turn / Game-second Tile / Game-second |
Rotations (full turns!) per Game-second Extension per Game-second (sec/Tile) |
---|---|---|---|
热能机械臂 | 0.01 turn/tick 0.02 tile/tick |
0.6 turn/sec 1.2 tile/sec |
1.667 sec/full turn 0.833 sec/tile |
Basic inserter | 0.014 turn/tick 0.028 tile/tick |
0.84 turn/sec 1.68 tile/sec |
1.191 sec/full turn 0.595 sec/tile |
Long handed inserter | 0.02 turn/tick 0.04 tile/tick |
1.2 turn/sec 2.4 tile/sec |
0.833 sec/full turn 0.416 sec/tile |
高速机械臂 | 0.035 turn/tick 0.07 tile/tick |
2.1 turn/sec 4.2 tile/sec |
0.476 sec/full turn 0.238 sec/tile |
Smart inserter | 0.035 turn/tick 0.07 tile/tick |
2.1 turn/sec 4.2 tile/sec |
0.476 sec/full turn 0.238 sec/tile |
Fast inserter and smart inserter have the same speed.
旋转速度
Convention: 2π rad = 100% of a circle rotation = 1 turn (or one full rotation)
展开速度
The extension-speed is normally not visible (only when compared to other inserters), but there are measurable speed differences when taking - for example - from the near or the far side of a belt.
This effect is also important for Train stations, when unloading items from wagons, cause the inserters needs to stretch out to the center of a wagon, which is some tiles long and leads to visible slower speed.
移动与能量消耗
The energy usage is not dependend on the amount of rotation (or extension), it is depending if the inserter starts an action, which is like grabbing, moving, release and returning.
类型
Item-type | Max power | Description |
---|---|---|
热能机械臂 | 180 W (burner) | Most basic inserter, needs burning fuel. |
电力机械臂 | 13 W | Basic electric inserter. |
Long handed inserter | 18 W | Basic inserter able to grab Items from 2 tiles distance. |
高速机械臂 | 30 W | Working at double speed. |
Smart inserter | 40 W | Able to connect to Circuit network and Logistic network, to specify working conditions. Can grab also specified item types only. |
特别表现
- Inserters/Interaction with other Entities
- Inserters/Instead of belt: Use it instead of a belt
- Inserter item stack size: Inserter moves more than an item per turn, works only for transport from stack to stack
- Inserters:Focus/Grep-Points
- Inserters/Priority
- Storages/Sorting (extended filtering)