Upcoming features: Difference between revisions
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(→Planned features: Updated for FFF 361) |
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== See also == | == See also == | ||
* [https://factorio.com/blog/post/fff-349 Friday Facts #349 - The 1.0 plan] | * [https://factorio.com/blog/post/fff-349 Friday Facts #349 - The 1.0 plan] | ||
* [https://www.factorio.com/blog/post/fff-363 Friday Facts #363 - 1.1 is getting close] | |||
* [[Roadmap|Planned releases]] | * [[Roadmap|Planned releases]] |
Revision as of 12:46, 13 December 2020
This is a list of planned additions and changes that will be part of Factorio's next major release 1.1. [1]
Planned features
- Address all of the remaining issues [2]
- Focus on filling the most obvious gaps in our existing feature set, not on adding some new major content. [3]
- Something related to the "show-recipe-icons-on-map" debug option [4]
- Include the layout of copper wires in blueprints [5][6]
- Logistics tab for spidertron [7]
- Train stop improvements [8]
- Train stops use the same color picker as trains. [9]
- Add train reservation limit feature to train stops, which can be set manually or by the circuit network.
- Trains say "Destination full" instead of "No path" when all destination stations are disabled/reserved.
- New features for the continue button in the main menu. [10]
- Tips GUI improvements [11]
- Includes a list of topics.
- Graphics are now rendered live in the window instead of being prerendered images.
- Mini-tutorials are now built into the tips GUI.
- Tips are moddable.
- Addition of several tips.