Upcoming features: Difference between revisions
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(→Planned features: FFF https://www.factorio.com/blog/post/fff-324) |
(things up to fff 328) |
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** Mods will have to adjust their sprites, script for that provided in the FFF | ** Mods will have to adjust their sprites, script for that provided in the FFF | ||
* New particle system for improved performance [https://factorio.com/blog/post/fff-322] | * New particle system for improved performance [https://factorio.com/blog/post/fff-322] | ||
** Particle emitter [https://www.factorio.com/blog/post/fff-326] | |||
* New explosions and particles (mostly visual) [https://www.factorio.com/blog/post/fff-325] | |||
* Animated water [https://factorio.com/blog/post/fff-323] | * Animated water [https://factorio.com/blog/post/fff-323] | ||
* Animated trees [https://factorio.com/blog/post/fff-324] | * Animated trees [https://factorio.com/blog/post/fff-324] | ||
* Optimizations [https://www.factorio.com/blog/post/fff-324] | * Optimizations [https://www.factorio.com/blog/post/fff-324] | ||
** Heat pipes, inserters, rolling stock and more [https://www.factorio.com/blog/post/fff-324] | |||
** Data phase cache [https://www.factorio.com/blog/post/fff-326] | |||
* New player experience is cancelled, "First Steps" (old tutorial) will return [https://www.factorio.com/blog/post/fff-327] | |||
== See also == | == See also == | ||
* [https://factorio.com/blog/post/fff-322 Friday Facts #322 - New Particle system] | * [https://factorio.com/blog/post/fff-322 Friday Facts #322 - New Particle system] | ||
* [[Roadmap|Planned releases]] | * [[Roadmap|Planned releases]] |
Revision as of 10:15, 13 January 2020
This is a list of planned additions and changes that will be part of Factorio's next major release 0.18. [1]
Planned features
- Final looks and behaviour of new GUI screens as they will be finished [2] [3]
- Better sounds [10] [11] [12]
- HR icons [13] [14] [15]
- Improved color-scheme for the game using post-processing [16]
- Brighter day
- More contrast for map colors
- Night is "blue and cold" instead of being overlayed with a black layer
- Mods will have to adjust their sprites, script for that provided in the FFF
- New particle system for improved performance [17]
- Particle emitter [18]
- New explosions and particles (mostly visual) [19]
- Animated water [20]
- Animated trees [21]
- Optimizations [22]
- New player experience is cancelled, "First Steps" (old tutorial) will return [25]