In other languages: Deutsch 日本語 Português do Brasil Русский Turkish 中文

Upcoming features: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(un-commented things that are on 0.18 roadmap)
(→‎Planned features: FFF https://www.factorio.com/blog/post/fff-324)
Line 6: Line 6:
** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282]
** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282]
** Improved character screen [https://factorio.com/blog/post/fff-289] [https://factorio.com/blog/post/fff-322]
** Improved character screen [https://factorio.com/blog/post/fff-289] [https://factorio.com/blog/post/fff-322]
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282]
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282] [https://www.factorio.com/blog/post/fff-324]
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291]
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291]
* Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320]
* Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320]
Line 15: Line 15:
* New particle system for improved performance [https://factorio.com/blog/post/fff-322]
* New particle system for improved performance [https://factorio.com/blog/post/fff-322]
* Animated water [https://factorio.com/blog/post/fff-323]
* Animated water [https://factorio.com/blog/post/fff-323]
* Animated trees [https://factorio.com/blog/post/fff-324]
* Optimizations [https://www.factorio.com/blog/post/fff-324]


== See also ==
== See also ==
* [https://factorio.com/blog/post/fff-322 Friday Facts #322 - New Particle system]
* [https://factorio.com/blog/post/fff-322 Friday Facts #322 - New Particle system]
* [[Roadmap|Planned releases]]
* [[Roadmap|Planned releases]]

Revision as of 08:07, 9 December 2019

This is a list of planned additions and changes that will be part of Factorio's next major release 0.18. [1]

Planned features

  • Final looks and behaviour of new GUI screens as they will be finished [2] [3]
  • Better sounds [10] [11] [12]
  • HR icons [13] [14] [15]
  • Improved color-scheme for the game using post-processing [16]
    • Brighter day
    • More contrast for map colors
    • Night is "blue and cold" instead of being overlayed with a black layer
    • Mods will have to adjust their sprites, script for that provided in the FFF
  • New particle system for improved performance [17]
  • Animated water [18]
  • Animated trees [19]
  • Optimizations [20]

See also