Upcoming features: Difference between revisions
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(un-commented things that are on 0.18 roadmap) |
(→Planned features: FFF https://www.factorio.com/blog/post/fff-324) |
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** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282] | ** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282] | ||
** Improved character screen [https://factorio.com/blog/post/fff-289] [https://factorio.com/blog/post/fff-322] | ** Improved character screen [https://factorio.com/blog/post/fff-289] [https://factorio.com/blog/post/fff-322] | ||
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282] | * Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282] [https://www.factorio.com/blog/post/fff-324] | ||
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291] | * HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291] | ||
* Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320] | * Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320] | ||
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* New particle system for improved performance [https://factorio.com/blog/post/fff-322] | * New particle system for improved performance [https://factorio.com/blog/post/fff-322] | ||
* Animated water [https://factorio.com/blog/post/fff-323] | * Animated water [https://factorio.com/blog/post/fff-323] | ||
* Animated trees [https://factorio.com/blog/post/fff-324] | |||
* Optimizations [https://www.factorio.com/blog/post/fff-324] | |||
== See also == | == See also == | ||
* [https://factorio.com/blog/post/fff-322 Friday Facts #322 - New Particle system] | * [https://factorio.com/blog/post/fff-322 Friday Facts #322 - New Particle system] | ||
* [[Roadmap|Planned releases]] | * [[Roadmap|Planned releases]] |
Revision as of 08:07, 9 December 2019
This is a list of planned additions and changes that will be part of Factorio's next major release 0.18. [1]
Planned features
- Final looks and behaviour of new GUI screens as they will be finished [2] [3]
- Better sounds [10] [11] [12]
- HR icons [13] [14] [15]
- Improved color-scheme for the game using post-processing [16]
- Brighter day
- More contrast for map colors
- Night is "blue and cold" instead of being overlayed with a black layer
- Mods will have to adjust their sprites, script for that provided in the FFF
- New particle system for improved performance [17]
- Animated water [18]
- Animated trees [19]
- Optimizations [20]