Types/ProjectileAttackParameters: Difference between revisions

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(Created page with "Extends Types/BaseAttackParameters. == Optional properties == Inherits all properties from Types/BaseAttackParameters. === projectile_center === '''Type''': Types/...")
 
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'''Type''': [[Types/vector]]
'''Type''': [[Types/vector]]


'''Default'': {0, 0}
'''Default''': {0, 0}


=== projectile_creation_distance ===
=== projectile_creation_distance ===

Revision as of 10:37, 11 February 2019

Extends Types/BaseAttackParameters.

Optional properties

Inherits all properties from Types/BaseAttackParameters.

projectile_center

Type: Types/vector

Default: {0, 0}

projectile_creation_distance

Type: Types/float

Default: 0

shell_particle

Type: Types/CircularParticleCreationSpecification

projectile_creation_parameters

Type: Types/table (array) of Types/tables (arrays)

Each array inside the main array has to have 2 members. The first member of each array is a Types/RealOrientation and the second member is a Types/vector.