Prototype/Particle: Difference between revisions
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{{Prototype parent|Prototype/Entity}} | |||
== Basics == | == Basics == | ||
Prototype type: '''particle''' | Prototype type: '''particle''' |
Revision as of 15:20, 24 July 2019
Prototype definitions » PrototypeBase » Prototype/Particle
Basics
Prototype type: particle
Extends Prototype/Entity.
Extensions
- Prototype/ArtilleryFlare artillery-flare
- Prototype/LeafParticle leaf-particle
Mandatory properties
This prototype inherits all the properties from Prototype/Entity.
pictures
Type: Types/AnimationVariations
Picture variation count and individual frame count must be equal to shadow variation count.
life_time
Type: Types/uint16
Optional properties
shadows
Type: Types/AnimationVariations
Shadow variation variation count and individual frame count must be equal to picture variation count.
regular_trigger_effect
Type: Types/TriggerEffect
regular_trigger_effect_frequency
Type: Types/uint32
Default: 0
ended_in_water_trigger_effect
Type: Types/TriggerEffect
movement_modifier_when_on_ground
Type: Types/double
Default: 0.8
movement_modifier
Type: Types/double
Default: 1
mining_particle_frame_speed
Type: Types/float
Default: 0