Flamethrower ammo: Difference between revisions
(Added note about flamethrower turrets) |
(Moved "Usable Ammunition For" to infobox) |
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Note that [[flamethrower turret]]s are using [[oil]] directly instead of using this ammo. | Note that [[flamethrower turret]]s are using [[oil]] directly instead of using this ammo. | ||
== Production == | == Production == |
Revision as of 11:51, 25 August 2018
Flamethrower ammo |
Recipe |
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+ + → | |
Total raw |
|
+ + |
Stack size |
100 |
Shooting speed |
30/s |
Damage |
Contact damage: 2 fire |
Area of effect size |
2.5 |
Magazine size |
100 |
Used as ammunition by |
|
Prototype type |
|
Internal name |
flamethrower-ammo |
Required technologies |
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Boosting technologies |
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Produced by |
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Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds. |
This ammunition is used for the flamethrower. Currently this is the only available type of flamethrower ammunition.
Note that flamethrower turrets are using oil directly instead of using this ammo.
Production
Basic oil processing has the perfect output ratio for flamethrower ammo (1 light oil : 1 heavy oil), so a refinery can be dedicated to producing it, generating excess petroleum gas. Since the chemical plant produces faster than the refinery, it will not produce ammo the entire time.