Rocket damage (research): Difference between revisions
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(Archived page (removed in 0.17)) |
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{{Languages}} | {{archive}}{{Languages}} | ||
{{:Infobox:Rocket damage (research)}} | {{:Infobox:Rocket damage (research)}} | ||
Revision as of 17:21, 26 February 2019
Rocket damage (research) has been archived. |
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The information on this page pertains to a previous version of the game. It may be incorrect, or concern a removed/changed feature. |
Rocket damage |
Cost |
|
✖ 100 |
Cost |
|
✖ 400 |
Prototype type |
|
Internal name |
rocket-damage-1 |
Required technologies |
|
Allows |
|
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Rocket damage 1 | ✖ 100 | 20% | 20% |
Rocket damage 2 | ✖ 200 | 20% | 40% |
Rocket damage 3 | ✖ 200 | 30% | 70% |
Rocket damage 4 | ✖ 200 | 30% | 100% |
Rocket damage 5 | ✖ 300 | 30% | 130% |
Rocket damage 6 | ✖ 300 | 50% | 180% |
Rocket damage 7-∞ | 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) |
✖ 50% per level | 180% + 50%*(Level-6) |