Productivity module: Difference between revisions
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{{:Productivity module | {{:Infobox:Productivity module}} | ||
Productivity modules add a second purple "production bar" to item producing buildings and labs. It fills by 4% per crafting cycle for this tier of module. When the production bar reaches 100% an extra item is produced. | Productivity modules add a second purple "production bar" to item producing buildings and labs. It fills by 4% per crafting cycle for this tier of module. When the production bar reaches 100% an extra item is produced. |
Revision as of 16:51, 19 July 2017
Productivity module |
Recipe |
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+ + → | |
Total raw |
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+ + + |
Recipe |
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+ + → | |
Total raw |
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+ + + |
Stack size |
50 |
Energy consumption |
+40% |
Speed |
−5% |
Productivity |
+4% |
Pollution |
+5% |
Prototype type |
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Internal name |
productivity-module |
Required technologies |
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Produced by |
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Consumed by |
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Productivity modules add a second purple "production bar" to item producing buildings and labs. It fills by 4% per crafting cycle for this tier of module. When the production bar reaches 100% an extra item is produced.
Productivity modules can only be used to make intermediate products. These are items that are used in other recipes and cannot directly be placed.