Red wire: Difference between revisions
(Added History section and Factorio Origins: Red Wire) |
m (more clinical tone.) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on [[Electric system#Distribution|electric pole]]s, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a [[blueprint]]. Then, when the blueprint is filled out by [[construction robot]]s or by hand, no wire is consumed. | To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on [[Electric system#Distribution|electric pole]]s, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a [[blueprint]]. Then, when the blueprint is filled out by [[construction robot]]s or by hand, no wire is consumed. | ||
To remove connections, hold the red wire in-hand, then click the two entities you would like to remove the connection from.<br/> | |||
To remove all wire connections from a power pole (including copper wire), shift click the affected pole. | |||
== History == | == History == | ||
{{history|0.13.5| | |||
* When connecting circuit wires, the wire will re-anchor to the last entity clicked.}} | |||
{{history|0.13.0| | |||
* Connected Red/Green wires are highlighted when hovering over a combinator or entity connected to the circuit network.}} | |||
{{history|0.1.0| | {{history|0.1.0| | ||
* Introduced}} | * Introduced}} |
Latest revision as of 15:09, 8 September 2020
Red wire |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Recipe |
|
+ + → | |
Total raw |
|
+ + |
Stack size |
200 |
Prototype type |
|
Internal name |
red-wire |
Required technologies |
|
Produced by |
|
Red wire is used to connect devices to a red circuit network.
To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on electric poles, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a blueprint. Then, when the blueprint is filled out by construction robots or by hand, no wire is consumed.
To remove connections, hold the red wire in-hand, then click the two entities you would like to remove the connection from.
To remove all wire connections from a power pole (including copper wire), shift click the affected pole.
History
- 0.13.5:
- When connecting circuit wires, the wire will re-anchor to the last entity clicked.
- 0.13.0:
- Connected Red/Green wires are highlighted when hovering over a combinator or entity connected to the circuit network.
- 0.1.0:
- Introduced