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{{Languages}}
{{archive}}{{Languages}}
{{:Infobox:Flamethrower damage (research)}}
{{:Infobox:Flamethrower damage (research)}}


The '''flamethrower damage''' technologies affect [[flamethrower]] and [[flamethrower turret]] damage as two separate bonuses. Flamethrower turrets are impacted by both bonuses and they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches. For example, at level 2 each bonus is +40%, causing flamethrower turrets to have a +96% boost in damage.  
The '''flamethrower damage''' technologies affects the [[flamethrower turret]] damage directly as a bonus, and fire damage in general as a seperate bonus. This means that flamethrower turrets are impacted by the research bonus, the fire damage bonus, and the individual fuel damage bonus; they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches.


{| class="wikitable"
{| class="wikitable"
! Technology !! Cost !! Effects !! Cumulative <br/>effect
! Technology !! Cost !! Effects !! Cumulative <br/>effect
|-
|-
| {{Icontech|Flamethrower damage (research)|1}} Flamethrower damage 1 || {{Icon|Time|45}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Military science pack|1}} <big>X 100</big> || 20% || 20%
| {{Icontech|Flamethrower damage (research)|1}} Flamethrower damage 1 || {{Icon|Time|45}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} <big>100</big> || 20% || 20%
|-
|-
| {{Icontech|Flamethrower damage (research)|2}} Flamethrower damage 2 || {{Icon|Time|45}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 40%
| {{Icontech|Flamethrower damage (research)|2}} Flamethrower damage 2 || {{Icon|Time|45}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} <big>200</big> || 20% || 40%
|-
|-
| {{Icontech|Flamethrower damage (research)|3}} Flamethrower damage 3 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} <big>X 250</big> || 30% || 70%
| {{Icontech|Flamethrower damage (research)|3}} Flamethrower damage 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} <big>250</big> || 30% || 70%
|-
|-
| {{Icontech|Flamethrower damage (research)|4}} Flamethrower damage 4 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} <big>X 250</big> || 30% || 100%
| {{Icontech|Flamethrower damage (research)|4}} Flamethrower damage 4 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} <big>250</big> || 30% || 100%
|-
|-
| {{Icontech|Flamethrower damage (research)|5}} Flamethrower damage 5 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 400</big> || 40% || 140%
| {{Icontech|Flamethrower damage (research)|5}} Flamethrower damage 5 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} <big>400</big> || 40% || 140%
|-
|-
| {{Icontech|Flamethrower damage (research)|6}} Flamethrower damage 6 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 500</big> || 20% || 160%
| {{Icontech|Flamethrower damage (research)|6}} Flamethrower damage 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} <big>500</big> || 20% || 160%
|-
|-
| {{Icontech|Flamethrower damage (research)|7-&infin;|Flamethrower damage}} Flamethrower damage 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} {{Icon|Space science pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7) || 20% per level || 160% + <pre class="keyboard-key">20%*(Level-6)</pre>
| {{Icontech|Flamethrower damage (research)|7-&infin;}} Flamethrower damage 7-&infin; || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} <big><br/>{{Key|2^(Level-7)*1000}}</big> (e.g. 1000 for level 7) || 20% per level || 160% + <pre class="keyboard-key">20%×(Level-6)</pre>
|}
|}


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== See also ==
== See also ==
* [[Flamethrower]]
* [[Research]]
* [[Research]]
* [[Technologies]]
* [[Technologies]]


{{TechNav}}
{{TechNav}}

Latest revision as of 08:15, 5 March 2019

Time.png
Flamethrower damage (research) has been archived.
The information on this page pertains to a previous version of the game.
It may be incorrect, or concern a removed/changed feature.
Flamethrower damage (research).png
Flamethrower damage

Cost

Time.png
45
Science pack 1.png
1
Science pack 2.png
1
Military science pack.png
1
100

Cost

Time.png
45
Science pack 1.png
1
Science pack 2.png
1
Military science pack.png
1
400

Prototype type

technology

Internal name

flamethrower-damage-1

Required technologies

Flamethrower (research).png

Allows

Flamethrower damage (research).png
2-7

The flamethrower damage technologies affects the flamethrower turret damage directly as a bonus, and fire damage in general as a seperate bonus. This means that flamethrower turrets are impacted by the research bonus, the fire damage bonus, and the individual fuel damage bonus; they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches.

Technology Cost Effects Cumulative
effect
Flamethrower damage (research).png
1
Flamethrower damage 1
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
✖ 100
20% 20%
Flamethrower damage (research).png
2
Flamethrower damage 2
Time.png
45
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
✖ 200
20% 40%
Flamethrower damage (research).png
3
Flamethrower damage 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
✖ 250
30% 70%
Flamethrower damage (research).png
4
Flamethrower damage 4
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
✖ 250
30% 100%
Flamethrower damage (research).png
5
Flamethrower damage 5
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
✖ 400
40% 140%
Flamethrower damage (research).png
6
Flamethrower damage 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
✖ 500
20% 160%
Flamethrower damage (research).png
7-∞
Flamethrower damage 7-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-7)*1000
(e.g. 1000 for level 7)
20% per level 160% +
20%×(Level-6)

History

See also