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This is a list of planned additions and changes for Factorio's next major release 0.15.
{{Languages}}
This is a list of known information about Factorio's "one big expansion pack".


== Additions ==
== Plans ==
=== Gameplay ===
* Q: What?
==== Liquid wagon ====
** A: It is way too early to show any of the plans, and since we want to keep the iterative process of expanding things that prove to be the most fun, the plan is quite loose anyway. [https://www.factorio.com/blog/post/fff-365]
The '''liquid wagon''', also known as the '''rail tanker''', will be able to transport [[liquids]] by [[rail]]. It is currently only possible to transport [[Crude oil|oil]] by rail, by putting it into [[barrel]]s first. To insert liquids into and extract liquids from the liquid wagon, a [[#Liquid wagon pump|new pump]] is also being added.
* Multiple people, including the modder [https://mods.factorio.com/user/Earendel Earendel] were hired to work on the expansion pack. [https://www.factorio.com/blog/post/fff-365]
* As of February 2022, development is on step 4 "Connecting systems into a prototype" out of 7 total steps until release. [https://factorio.com/blog/post/fff-367]
* [https://factorio.com/blog/post/fff-367 Friday Facts #367] shows some concept art for the expansion.
* It is planned to be "as big an addition as the whole vanilla game." [https://factorio.com/blog/post/fff-367]
* The planned price is $30.00. [https://factorio.com/blog/post/fff-367]


==== Liquid wagon pump ====
== See also ==
A new pump will be added that can extract liquids from and insert liquids into the new liquid wagon. The pump will be folded when no [[train]] is present, and unfold and extend its arm above the liquid wagon to insert or extract liquids. It is not currently known whether liquids will be both inserted and extracted through the top side of the liquid wagon using this pump.
* [https://factorio.com/blog/post/fff-365 Friday Facts #365 - Future plans]
 
* [https://factorio.com/blog/post/fff-367 Friday Facts #367]
==== Other additions ====
* [[Roadmap|Planned releases]]
* Low level construction robots for early on.
* Personal roboport MK2.
* Boiler MK2.
* Steam engine MK2.
 
=== Interactive tips ===
Because the game has many intricacies about it, and to not overwhelm the player with tutorial upon tutorial at the start of the game, interactive tips will be shown as the game progresses.
Small tutorial screens will pop up when a certain task is performed, to show the player what to do next.
Examples, though not finalised:
; You build the first [[Diesel locomotive|locomotive]]
: Tutorial to setup a train schedule unlocked.
; You build a second locomotive
: Tutorial of [[rail signal]]s unlocked.
; You build 50 rail signals
: Tutorial of [[chain signal]]s unlocked.
 
== Changes ==
* Bounding boxes of [[burner mining drill]]s, [[chemical plant]]s and [[pumpjack]]s will be decreased so walking in between them will be possible.
* Stack sizes of [[transport belts]], [[stone wall]]s and [[pipe]]s will be increased from 50 to 100.
* Crafting time of some items will be decreased.
** [[Engine unit]]s, from 20 to 10.
** Pumpjacks, from 20 to 10.
** [[Advanced circuit]]s, from 8 to 6.
* [[Crude oil]] yield will be dependent on the starting yield so better fields will be better later on.
* Fewer oil fields with better yield will be generated.
* [[Electric furnace]]'s recipe will be made easier to craft.
* Shift clicking (ghost placement) will go through [[tree]]s and rocks, similar to [[blueprint]]s.
* Drag building with belts will be enhanced to allow building continuous belt.
* [[Turret]] creep will be limited.
* Resource growth from the center will be higher.
* [[Item]]s with different health will be merged.
 
== Other ==
* Nuclear power?
* Dirty mining?

Latest revision as of 15:44, 23 February 2022

This is a list of known information about Factorio's "one big expansion pack".

Plans

  • Q: What?
    • A: It is way too early to show any of the plans, and since we want to keep the iterative process of expanding things that prove to be the most fun, the plan is quite loose anyway. [1]
  • Multiple people, including the modder Earendel were hired to work on the expansion pack. [2]
  • As of February 2022, development is on step 4 "Connecting systems into a prototype" out of 7 total steps until release. [3]
  • Friday Facts #367 shows some concept art for the expansion.
  • It is planned to be "as big an addition as the whole vanilla game." [4]
  • The planned price is $30.00. [5]

See also