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Pipe to ground: Difference between revisions

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Pipe-to-grounds are used to provide a possibility to cross [[Pipe]]s. They can be used to cross different water flows or to cross with [[Transport network#Transport belts|belts]] and [[Rail network|rails]].
{{:Infobox:Pipe to ground}}
{| class="wikitable"
| '''Recipe:''' || {{icon|iron-plate|5|Iron plate}} + {{icon|pipe|10|Pipe}} + {{icon|time icon|0.5|time}} => {{icon|pipe-to-ground|2|Pipe-to-ground}}
|-
| '''Total raw:''' || {{icon|iron-plate|15|Iron plate}}
|-
|}


The maximum gap that can be spanned between one pair of ground pipes is 9 squares. Pipe to ground stores less liquid than basic pipes.
The '''pipe-to-ground''' is a distribution method for [[Fluid system|liquids and gases]]. Since a basic [[pipe]] is impassable, these are necessary to keep the factory open, as well as to cross belt lines, or environmental features.
 
The flow rate in pipes is heavily dependent on differences of fluid levels in individual segments. More complete information on handling fluids can be found on the [[fluid system]] page.
 
[[File:pipe_to_ground_gui.png|thumb|301px|none|The pipe to ground's GUI with the ability to clear the contained fluid.]]
 
[[File:pipe_to_ground_underwater.png|200px|right|thumb|An example of a pipe to ground going under a patch of water.]]
 
== Notes ==
* While pipe-to-ground is the developer name for the entity, the community has taken to simply referring to this entity as "underground pipe". This is the most common reference.
* The maximum distance at which an underground pipe can connect is 10 tiles, resulting in a gap of 9 tiles in between.
* The gap between underground pipes does not store any fluids; a pair of underground pipes only has the same volume as two regular pipes, regardless of distance bridged.
 
== History ==
 
{{history|0.13.0|
* Underground pipes are now automatically placed at maximum distance when building by dragging.}}
 
{{history|0.10.1|
* Icon changes.}}
 
{{history|0.9.3|
* For two different pipe to ground types, the distance limit is now the minimum of the two connections.}}
 
{{history|0.9.2|
* Pipe to ground can now reach up to 10 tiles underground.
* A pipe to ground can have multiple underground connections.}}
 
{{history|0.9.0|
* Pipe to grounds are made in pairs, and are more expensive to craft.}}
 
{{history|0.2.1|
* Automatic 180 degree rotation of underground pipes when the first pipe is built.}}
 
{{history|0.2.0|
* Visualization of the connection between two underground pipes.}}
 
{{history|0.1.0|
* Introduced}}


== See also ==
== See also ==
* [[Liquid network]]
* [[Fluid system]]
* [[Electric network]]
* [[Electric system]]


[[Category: Items]] [[Category: Liquid network]]
{{LogisticsNav}}
{{C|Energy and fluid distribution}}

Latest revision as of 08:44, 24 September 2020

Pipe to ground.png
Pipe to ground

Pipe to ground entity.png

Recipe

Time.png
0.5
+
Iron plate.png
5
+
Pipe.png
10
Pipe to ground.png
2

Total raw

Time.png
5.5
+
Iron plate.png
15

Recipe

Time.png
0.5
+
Iron plate.png
5
+
Pipe.png
10
Pipe to ground.png
2

Total raw

Time.png
5.5
+
Iron plate.png
25

Map color

Fluid storage volume

100

Health

150

Resistances

Fire: 0/80%
Impact: 0/40%

Stack size

50

Dimensions

1×1

Mining time

0.1

Prototype type

pipe-to-ground

Internal name

pipe-to-ground

Required technologies

None required

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The pipe-to-ground is a distribution method for liquids and gases. Since a basic pipe is impassable, these are necessary to keep the factory open, as well as to cross belt lines, or environmental features.

The flow rate in pipes is heavily dependent on differences of fluid levels in individual segments. More complete information on handling fluids can be found on the fluid system page.

The pipe to ground's GUI with the ability to clear the contained fluid.
An example of a pipe to ground going under a patch of water.

Notes

  • While pipe-to-ground is the developer name for the entity, the community has taken to simply referring to this entity as "underground pipe". This is the most common reference.
  • The maximum distance at which an underground pipe can connect is 10 tiles, resulting in a gap of 9 tiles in between.
  • The gap between underground pipes does not store any fluids; a pair of underground pipes only has the same volume as two regular pipes, regardless of distance bridged.

History

  • 0.13.0:
    • Underground pipes are now automatically placed at maximum distance when building by dragging.
  • 0.9.3:
    • For two different pipe to ground types, the distance limit is now the minimum of the two connections.
  • 0.9.2:
    • Pipe to ground can now reach up to 10 tiles underground.
    • A pipe to ground can have multiple underground connections.
  • 0.9.0:
    • Pipe to grounds are made in pairs, and are more expensive to craft.
  • 0.2.1:
    • Automatic 180 degree rotation of underground pipes when the first pipe is built.
  • 0.2.0:
    • Visualization of the connection between two underground pipes.

See also