Prototype/FlyingRobot: Difference between revisions
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{{Prototype property|min_to_charge|[[Types/float|float]]|0.2|optional=true}} | {{Prototype property|min_to_charge|[[Types/float|float]]|0.2|optional=true}} | ||
The robot will | The robot will go to charge when it has less energy than this. | ||
{{Prototype property|max_to_charge|[[Types/float|float]]|0.95|optional=true}} | {{Prototype property|max_to_charge|[[Types/float|float]]|0.95|optional=true}} | ||
If the robot has more energy than this, it does not need to charge before stationing. | |||
{{Prototype property|speed_multiplier_when_out_of_energy|[[Types/float|float]]|0|optional=true}} | {{Prototype property|speed_multiplier_when_out_of_energy|[[Types/float|float]]|0|optional=true}} | ||
Some robots simply crash, some slowdown but keep going. 0 means crash. | Some robots simply crash, some slowdown but keep going. 0 means crash. |
Latest revision as of 09:44, 18 October 2022
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/FlyingRobot
Abstract base for construcion/logistics and combat robots.
Extensions
- Prototype/CombatRobot combat-robot
- Prototype/RobotWithLogisticInterface <abstract>
- Prototype/ConstructionRobot construction-robot
- Prototype/LogisticRobot logistic-robot
Mandatory properties
Inherits all properties from Prototype/EntityWithOwner.
speed
Type: double
Optional properties
max_speed
Type: double
Default: max double
The maximum speed of the robot. Useful to limit the impact of worker robot speed (research).
max_energy
Type: Energy
Default: 0
How much energy can be stored in the batteries.
energy_per_move
Type: Energy
Default: 0
How much does it cost to move 1 meter.
energy_per_tick
Type: Energy
Default: 0
min_to_charge
Type: float
Default: 0.2
The robot will go to charge when it has less energy than this.
max_to_charge
Type: float
Default: 0.95
If the robot has more energy than this, it does not need to charge before stationing.
speed_multiplier_when_out_of_energy
Type: float
Default: 0
Some robots simply crash, some slowdown but keep going. 0 means crash.