Prototype/ElectricEnergyInterface: Difference between revisions
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{{Prototype parent|Prototype/EntityWithOwner}} | |||
Entity with electric energy source with that can have some of its values changed runtime. Useful for modding in energy consumers/producers. | |||
{{Prototype TOC|electric-energy-interface}} | |||
== Mandatory properties == | |||
This prototype inherits all the properties from [[Prototype/EntityWithOwner]]. | |||
{{Prototype property|energy_source|[[Types/EnergySource|EnergySource]]}} | |||
Must be an electric energy source. | Must be an electric energy source. | ||
== Optional properties == | |||
{{Prototype property|energy_production|[[Types/Energy|Energy]]|0|optional=true}} | |||
{{Prototype property|energy_usage|[[Types/Energy|Energy]]|0|optional=true}} | |||
{{Prototype property|gui_mode|[[Types/string|string]]|"none"|optional=true}} | |||
Possible options: "all", "none", "admins". | |||
{{Prototype property|continuous_animation|[[Types/bool|bool]]|false|optional=true}} | |||
Whether the electric energy interface animation always runs instead of being scaled to activity. | |||
{{Prototype property|render_layer|[[Types/RenderLayer|RenderLayer]]|"object"|optional=true}} | |||
{{Prototype property|light|[[Types/LightDefinition|LightDefinition]]|optional=true}} | |||
The light that this electric energy interface emits. | |||
''One of the below properties has to exist:'' | |||
{{Prototype property|picture|[[Types/Sprite|Sprite]]|optional=true}} | |||
{{Prototype property|pictures|[[Types/Sprite4Way|Sprite4Way]]|optional=true}} | |||
{{Prototype property|animation|[[Types/Animation|Animation]]|optional=true}} | |||
{{Prototype property|animations|[[Types/Animation4Way|Animation4Way]]|optional=true}} | |||
== Differing defaults == | == Differing defaults == |
Latest revision as of 19:26, 21 January 2022
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/ElectricEnergyInterface
Entity with electric energy source with that can have some of its values changed runtime. Useful for modding in energy consumers/producers.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
energy_source
Type: EnergySource
Must be an electric energy source.
Optional properties
energy_production
Type: Energy
Default: 0
energy_usage
Type: Energy
Default: 0
gui_mode
Type: string
Default: "none"
Possible options: "all", "none", "admins".
continuous_animation
Type: bool
Default: false
Whether the electric energy interface animation always runs instead of being scaled to activity.
render_layer
Type: RenderLayer
Default: "object"
light
Type: LightDefinition
The light that this electric energy interface emits.
One of the below properties has to exist:
picture
Type: Sprite
pictures
Type: Sprite4Way
animation
Type: Animation
animations
Type: Animation4Way
Differing defaults
The defaults of the ElectricEnergyInterfacePrototype differ from the defaults of the EntityPrototype:
- allow_copy_paste defaults to false