News: Difference between revisions
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* Jun 19 FFF #352: [https://www.factorio.com/blog/post/fff-352 New website] | |||
* Jun 12 FFF #351: [https://www.factorio.com/blog/post/fff-351 Beacon re-redesign & Simplified fluid mixing] | * Jun 12 FFF #351: [https://www.factorio.com/blog/post/fff-351 Beacon re-redesign & Simplified fluid mixing] | ||
* Jun 05 FFF #350: [https://www.factorio.com/blog/post/fff-350 Electric mining drill redesign] | * Jun 05 FFF #350: [https://www.factorio.com/blog/post/fff-350 Electric mining drill redesign] | ||
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* Apr 24 FFF #344: [https://www.factorio.com/blog/post/fff-344 Tile transition collisions & Team Steelaxe speedrun record] | * Apr 24 FFF #344: [https://www.factorio.com/blog/post/fff-344 Tile transition collisions & Team Steelaxe speedrun record] | ||
* Apr 17 FFF #343: [https://www.factorio.com/blog/post/fff-343 Environmental particle effects] | * Apr 17 FFF #343: [https://www.factorio.com/blog/post/fff-343 Environmental particle effects] | ||
</div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude> | </div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude> | ||
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==== April ==== | ==== April ==== | ||
* Apr 10 FFF #342: [https://www.factorio.com/blog/post/fff-342 The new old tutorial] | |||
* Apr 03 FFF #341: [https://www.factorio.com/blog/post/fff-341 Audio, Artillery, Attenuation] | * Apr 03 FFF #341: [https://www.factorio.com/blog/post/fff-341 Audio, Artillery, Attenuation] | ||
Revision as of 10:42, 19 June 2020
Latest
What should be in the news and what not?
The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
- Good: The developers released a new factorio friday facts post
- Bad: Some youtuber has made his 100th Let's play about Factorio.
- Good: The developers announce Greenlight Campaign of Factorio
- Bad: There is a serious bug in MacOS-Version and you need to update to the current.
- Jun 19 FFF #352: New website
- Jun 12 FFF #351: Beacon re-redesign & Simplified fluid mixing
- Jun 05 FFF #350: Electric mining drill redesign
- May 29 FFF #349: The 1.0 plan
- May 22 FFF #348: The final GUI update
- May 15 FFF #347: New hope demo levels
- May 08 FFF #346: He who does nothing, breaks nothing
- May 01 FFF #345: Unit group collision mask & Artillery shell particle
- Apr 24 FFF #344: Tile transition collisions & Team Steelaxe speedrun record
- Apr 17 FFF #343: Environmental particle effects
Archive
Archived news don't appear on the main page.
2020
April
- Apr 10 FFF #342: The new old tutorial
- Apr 03 FFF #341: Audio, Artillery, Attenuation
March
- Mar 27 FFF #340: Deep desyncs
- Mar 20 FFF #339: Beacon HR + Redesign process
- Mar 13 FFF #338: The (real) Character GUI
- Mar 06 FFF #337: Statistics GUI and Mod Debugger
February
- Feb 28 FFF #336: Offshore pump redesign
- Feb 21 FFF #335: Scenario changes, Damage effect filtering
- Feb 14 FFF #334: New poison cloud animation, flying robot dying effect
- Feb 07 FFF #333: Terrain scrolling
January
- Jan 31 FFF #332: More sounds & Map color tweaks
- Jan 24 FFF #331: 0.18.0 release & Train pathfinder changes
- Jan 17 FFF #330: Main menu and File Share Shenanigans
- Jan 10 FFF #329: Campaign reassessment
- Jan 03 FFF #328: 2019 recap