Prototype/ProducePerHourAchievement: Difference between revisions

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{{Prototype parent|Prototype/Achievement}}
{{Prototype parent|Prototype/Achievement}}
This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.


== Basics ==
{{Prototype TOC|produce-per-hour-achievement}}
Prototype type: '''produce-per-hour-achievement'''


This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour. This is an extension of [[Prototype/Achievement]].
== Mandatory properties ==
== Mandatory properties ==
=== amount ===
'''Type''': [[Types/MaterialAmountType]]


{{Prototype property|amount |[[Types/MaterialAmountType|MaterialAmountType]]}}
This is how much the player has to craft in an hour, to receive the achievement.  
This is how much the player has to craft in an hour, to receive the achievement.  


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At least one and only one of fluid_product or item_product must exist.
At least one and only one of fluid_product or item_product must exist.


=== item_product ===
{{Prototype property|item_product |[[Types/string|string]]|optional=true}}
'''Type''': [[Types/string]]
 
This will tell the achievement what item the player needs to craft, to get the achievement.
This will tell the achievement what item the player needs to craft, to get the achievement.


   item_product = "landfill",
   item_product = "landfill",


=== fluid_product ===
{{Prototype property|fluid_product |[[Types/string|string]]|optional=true}}
'''Type''': [[Types/string]]
 
This will tell the achievement what fluid the player needs to craft, to get the achievement.
This will tell the achievement what fluid the player needs to craft, to get the achievement.


   fluid_product = "light-oil",
   fluid_product = "light-oil",

Revision as of 16:37, 26 July 2019

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/ProducePerHourAchievement


This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.


Prototype/ProducePerHourAchievement — produce-per-hour-achievement
amount::MaterialAmountType
fluid_product::string (optional)
item_product::string (optional)
Inherited from Prototype/Achievement
icons, icon, icon_size (IconSpecification)::IconSpecification
allowed_without_fight::bool (optional)
hidden::bool (optional)
steam_stats_name::string (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

amount

Type: MaterialAmountType
This is how much the player has to craft in an hour, to receive the achievement.

 amount = 1000,

Optional properties

At least one and only one of fluid_product or item_product must exist.

item_product

Type: string
This will tell the achievement what item the player needs to craft, to get the achievement.

 item_product = "landfill",

fluid_product

Type: string
This will tell the achievement what fluid the player needs to craft, to get the achievement.

 fluid_product = "light-oil",