Prototype/FluidTurret: Difference between revisions
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{{Prototype parent|Prototype/Turret}} | |||
== Basics == | == Basics == | ||
Prototype type: '''fluid-turret''' | Prototype type: '''fluid-turret''' |
Revision as of 15:56, 24 July 2019
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/Turret » Prototype/FluidTurret
Basics
Prototype type: fluid-turret
Extends Prototype/Turret.
Mandatory properties
This prototype inherits all the properties from Prototype/Turret.
fluid_buffer_size
Type: Types/float
fluid_buffer_input_flow
Type: Types/float
activation_buffer_ratio
Type: Types/float
fluid_box
Type: Types/FluidBox
Optional properties
muzzle_light
Type: Types/LightDefinition
indicator_light
Type: Types/LightDefinition
muzzle_animation
Type: Types/Animation
folded_muzzle_animation_shift
Type: Types/AnimatedVector
preparing_muzzle_animation_shift
Type: Types/AnimatedVector
prepared_muzzle_animation_shift
Type: Types/AnimatedVector
starting_attack_muzzle_animation_shift
Type: Types/AnimatedVector
attacking_muzzle_animation_shift
Type: Types/AnimatedVector
ending_attack_muzzle_animation_shift
Type: Types/AnimatedVector
folding_muzzle_animation_shift
Type: Types/AnimatedVector
enough_fuel_indicator_picture
Type: Types/Sprite4Way
not_enough_fuel_indicator_picture
Type: Types/Sprite4Way
Mandatory values
Fluid turret can have only stream attack parameters.
Fluid turret has to have turret_base_has_direction=true.