Prototype/ProducePerHourAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | |||
== Basics == | == Basics == | ||
Prototype type: '''produce-per-hour-achievement''' | Prototype type: '''produce-per-hour-achievement''' |
Revision as of 15:04, 24 July 2019
Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/ProducePerHourAchievement
Basics
Prototype type: produce-per-hour-achievement
This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour. This is an extension of Prototype/Achievement.
Mandatory properties
amount
Type: Types/MaterialAmountType
This is how much the player has to craft in an hour, to receive the achievement.
amount = 1000,
Optional properties
At least one and only one of fluid_product or item_product must exist.
item_product
Type: Types/string
This will tell the achievement what item the player needs to craft, to get the achievement.
item_product = "landfill",
fluid_product
Type: Types/string
This will tell the achievement what fluid the player needs to craft, to get the achievement.
fluid_product = "light-oil",