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Materials and recipes: Difference between revisions

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m (→‎Intermediate products: rephrased description)
(Several small fixes, removed Item category as redundant to page.)
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| {{imagelink|stone|Stone}} || Stone resource
| {{imagelink|stone|Stone}} || Stone resource
  |-
  |-
| {{imagelink|fish|Raw fish}} || Fish
| {{imagelink|fish|Raw fish}} || Lakes
  |-
  |-
| {{imagelink|alien-artifact|Alien artifact}} || Remnants of [[Enemies|Alien spawners]].   
| {{imagelink|alien-artifact|Alien artifact}} || Remnants of [[Enemies|Alien spawners]].   
|-
|-
| {{imagelink|water|Water}} || Pumped from [[Lakes]]
| {{imagelink|water|Water}} || Pumped from lakes.
|-
|-
| {{imagelink|crude-oil|Crude Oil}} || Extracted from Oil Fields by [[Pumpjack]]s.  
| {{imagelink|crude-oil|Crude Oil}} || Extracted from Oil Fields by [[Pumpjack]]s.  
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== Intermediate products ==
== Intermediate products ==
These items are produced by the player or [[assemblers]] for use in the creation of more complex products; with the exception of [[stone brick]], these products cannot be placed.
These items are produced by the player or [[Assembling machine|assemblers]] for use in the creation of more complex products; with the exception of [[stone brick]], these products cannot be placed.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item !! Description
! Item !! Description
|-
|-
| {{imagelink|wood|Wood}} || Created from [[Raw wood]]
| {{imagelink|wood|Wood}} || Created from [[Raw wood]].
|-
|-
| {{imagelink|iron-plate|Iron plate}} || Smelted from [[Iron ore]] in a [[Furnace]].
| {{imagelink|iron-plate|Iron plate}} || Smelted from [[Iron ore]] in a [[Furnace]].
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| {{imagelink|battery|Battery}} || Created from [[Iron plate]], [[Copper plate]] and [[Sulfuric Acid]] in a [[Chemical plant]].
| {{imagelink|battery|Battery}} || Created from [[Iron plate]], [[Copper plate]] and [[Sulfuric Acid]] in a [[Chemical plant]].
|-
|-
| {{imagelink|iron-stick|Iron stick}} || Common intermediate product
| {{imagelink|iron-stick|Iron stick}} || Common intermediate product.
|-
|-
| {{imagelink|iron-gear-wheel|Iron gear wheel}} || Common intermediate product
| {{imagelink|iron-gear-wheel|Iron gear wheel}} || Common intermediate product.
|-
|-
| {{imagelink|copper-cable|Copper cable}} || Used for creation of circuits and wires.
| {{imagelink|copper-cable|Copper cable}} || Used for creation of circuits and wires.
|-
|-
| {{imagelink|electronic-circuit|Electronic circuit}} || Used for creation of electrical devices
| {{imagelink|electronic-circuit|Electronic circuit}} || Used for creation of electrical devices.
|-
|-
| {{imagelink|advanced-circuit|Advanced circuit}} || Used for advanced electrical devices
| {{imagelink|advanced-circuit|Advanced circuit}} || Used for advanced electrical devices.
|-
|-
| {{imagelink|processing-unit|Processing Unit}} || Used for even more advanced electrical devices.
| {{imagelink|processing-unit|Processing Unit}} || Used for even more advanced electrical devices.
|-
|-
| {{imagelink|engine-unit|Engine unit}} || Used for a [[Diesel locomotive]], [[Car]], and for making [[Electric engine unit]]s.
| {{imagelink|engine-unit|Engine unit}} || Used for [[Diesel locomotive]]s, [[Car]]s, [[Tank]]s, and [[Electric engine unit]]s.
|-
|-
| {{imagelink|electric-engine-unit|Electric engine unit}} || Used for [[Power armor]], [[Robots]] and [[Small Pump]].
| {{imagelink|electric-engine-unit|Electric engine unit}} || Used for [[Power armor]], [[Robots]] and [[Small Pump|Small Pumps]].
|-
|-
| {{imagelink|flying-robot-frame|Flying robot frame}} || Used for creation of [[Logistic robot]] and [[Construction robot]].
| {{imagelink|flying-robot-frame|Flying robot frame}} || Used for creation of [[Logistic robot|Logistic]] and [[Construction robot|Construction]] robots.
|-
|-
| {{imagelink|science-pack-1|Science pack 1}} || Used for [[research]]
| {{imagelink|science-pack-1|Science pack 1}} || Used for [[research]].
|-
|-
| {{imagelink|science-pack-2|Science pack 2}} || Used for [[research]]
| {{imagelink|science-pack-2|Science pack 2}} || Used for [[research]].
|-
|-
| {{imagelink|science-pack-3|Science pack 3}} || Used for [[research]]
| {{imagelink|science-pack-3|Science pack 3}} || Used for [[research]].
|-
|-
| {{imagelink|alien-science-pack|Alien science pack}} || Used for [[research]]
| {{imagelink|alien-science-pack|Alien science pack}} || Used for [[research]].
|-
|-
| {{imagelink|barrel-empty|Empty barrel}} || Used to storage and transport [[Crude Oil]].
| {{imagelink|barrel-empty|Empty barrel}} || Used to store and transport [[Crude Oil]].
|-
|-
| {{imagelink|explosives|Explosives}} || Mainly used for explosive weaponry.
| {{imagelink|explosives|Explosives}} || Used for creation of explosive weaponry.
|-
|-
|}
|}
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|}
|}


== Items ==
== Player equipment ==
Goods which can be used by the player or be placed on the planet.
=== Tools ===
=== Player equipment ===
==== Tools ====
Tools are used to increase the mining speed of your character. Whenever you mine [[items#Resources|resources]] or items the speed is dependent on your current tool. [[Iron_axe|Iron Axes]] are your basic tool, after research of [[Steel_processing|Steel Processing]] the even better [[Steel_axe|Steel Axe]] gets available.
Tools are used to increase the mining speed of your character. Whenever you mine [[items#Resources|resources]] or items the speed is dependent on your current tool. [[Iron_axe|Iron Axes]] are your basic tool, after research of [[Steel_processing|Steel Processing]] the even better [[Steel_axe|Steel Axe]] gets available.


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| None || 1 || 0 || infinite || 0 || Values used if no tool is used. Very slow.
| None || 1 || 0 || infinite || 0 || Values used if no tool is used. Very slow.
|-  
|-  
| {{imagelink|Iron-axe|Iron_axe|Iron axe}} || 2.5 || 5 [[Damage|physical]] || 4000 || 32 || Basic mining tool. Cheap and providing good speed and durability.
| {{imagelink|Iron-axe|Iron_axe|Iron axe}} || 2.5 || 5 [[Damage|physical]] || 4000 || 32 || Basic mining tool. Cheap and provides good speed and durability.
|-
|-
| {{imagelink|Steel-axe|Steel_axe|Steel axe}} || 4 || 8 [[Damage|physical]] || 5000 || 32 || Advanced mining tool. Fast but expensive.
| {{imagelink|Steel-axe|Steel_axe|Steel axe}} || 4 || 8 [[Damage|physical]] || 5000 || 32 || Advanced mining tool. Fast but expensive.
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Note that without a tool, the player cannot attack and therefore the "no tool" tool has no damage.
Note that without a tool, the player cannot attack and therefore the "no tool" tool has no damage.


==== Weapons ====
=== Weapons ===
Weapons are used to inflict damage to [[Enemies|alien]] lifeforms and buildings. As tools only provide [[Damage]] at close range, weapons should be used in any case. All weapons will consume ammo when fired. For some weapons multiple ammo types are usable, they differ in cost and inflicted damage.
Weapons are used to inflict damage to [[Enemies|alien]] lifeforms and buildings. As tools only provide [[Damage]] at close range, weapons should be used in any case. All weapons will consume ammo when fired. For some weapons multiple ammo types are usable, they differ in cost and inflicted damage.


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| {{imagelink|submachine-gun|submachine_gun|Submachine gun}} || {{imagelink|basic-bullet-magazine|Regular magazine}} {{imagelink|piercing-bullet-magazine|Piercing rounds magazine}} || Faster variant of [[Pistol]].
| {{imagelink|submachine-gun|submachine_gun|Submachine gun}} || {{imagelink|basic-bullet-magazine|Regular magazine}} {{imagelink|piercing-bullet-magazine|Piercing rounds magazine}} || Faster variant of [[Pistol]].
|-
|-
| {{imagelink|rocket-launcher|rocket_launcher|Rocket launcher}} || {{imagelink|rocket|rocket|Rocket}} {{imagelink|explosive-rocket|Explosive rocket}} || Long range weapon, good for conquering bases.
| {{imagelink|rocket-launcher|rocket_launcher|Rocket launcher}} || {{imagelink|rocket|rocket|Rocket}} {{imagelink|explosive-rocket|Explosive rocket}} || Long range weapon, good for destroying bases.
|-
|-
| {{imagelink|flame-thrower|Flamethrower}} || {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || Has innate splash damage, best used against crowds.
| {{imagelink|flame-thrower|Flamethrower}} || {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || Has innate splash damage, best used against crowds.
|-
|-
| {{imagelink|land-mine|land_mine|Land mine}} || - || Defense structure. Explodes on activation.
| {{imagelink|land-mine|land_mine|Land mine}} || - || Defensive structure. Explodes on activation.
|-
|-
| {{imagelink|shotgun|Shotgun}} || {{imagelink|Shotgun-shell|Shotgun shells}} {{imagelink|Piercing-shotgun-shell|Piercing shotgun shells}} || A basic short range weapon.
| {{imagelink|shotgun|Shotgun}} || {{imagelink|Shotgun-shell|Shotgun shells}} {{imagelink|Piercing-shotgun-shell|Piercing shotgun shells}} || A basic short range weapon.
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| {{imagelink|defender-capsule|Defender capsule}} || - || Basic bullet capsule. Spawns one Defender robot.  
| {{imagelink|defender-capsule|Defender capsule}} || - || Basic bullet capsule. Spawns one Defender robot.  
|-
|-
| {{imagelink|poison-capsule|Poison capsule}} || - || Causes [[Damage|poison damage]] in a large area.
| {{imagelink|poison-capsule|Poison capsule}} || - || Capsule that causes [[Damage|poison damage]] in a large area.
|-
|-
| {{imagelink|slowdown-capsule|Slowdown capsule}} || - || Capsule that slows enemy movement.
| {{imagelink|slowdown-capsule|Slowdown capsule}} || - || Capsule that slows enemy movement.
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| {{imagelink|basic-electric-discharge-defense-remote|Basic electric discharge defense remote}} || - || Device for firing the [[Discharge defense]] device.
| {{imagelink|basic-electric-discharge-defense-remote|Basic electric discharge defense remote}} || - || Device for firing the [[Discharge defense]] device.
|-
|-
| {{imagelink|tank|tank}} || {{imagelink|cannon-shell|Cannon shells}} {{imagelink|explosive-cannon-shell|Explosive cannon shells}} || Can fire with Submachine gun or tank cannon,and has storage space.
| {{imagelink|car|car|Car}} || - || Fast vehicle, can be driven.  Can fire Submachine gun and has storage space.
|-
| {{imagelink|tank|tank|Tank}} || {{imagelink|cannon-shell|Cannon shells}} {{imagelink|explosive-cannon-shell|Explosive cannon shells}} || Slow armored vehicle, can be driven. Can fire Submachine gun or tank cannon, and has storage space.
|}
|}


==== Ammo ====
=== Ammo ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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| {{imagelink|basic-bullet-magazine|Regular magazine}} || Most basic bullet type, available from start.
| {{imagelink|basic-bullet-magazine|Regular magazine}} || Most basic bullet type, available from start.
|-
|-
| {{imagelink|piercing-bullet-magazine|Piercing rounds magazine}} || Intermediate bullet type, much more expensive but more powerful.
| {{imagelink|piercing-bullet-magazine|Piercing rounds magazine}} || Advanced bullet type, much more expensive but more powerful.
|-
|-
| {{imagelink|Shotgun-shell|Shotgun shells}} || Ammo for shotguns.
| {{imagelink|Shotgun-shell|Shotgun shells}} || Ammo for shotguns.
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| {{imagelink|Piercing-shotgun-shell|Piercing shotgun shells}} || Advanced ammo for shotguns.
| {{imagelink|Piercing-shotgun-shell|Piercing shotgun shells}} || Advanced ammo for shotguns.
|-
|-
| {{imagelink|rocket|rocket|Rocket}} || Ammo for [[Rocket launcher]]
| {{imagelink|rocket|rocket|Rocket}} || Ammo for [[Rocket launcher]].
|-
|-
| {{imagelink|explosive-rocket|Explosive rocket}} || Ammo for [[Rocket launcher]] with splash damage
| {{imagelink|explosive-rocket|Explosive rocket}} || Ammo for [[Rocket launcher]] with splash damage.
|-
|-
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || Ammo for [[Flamethrower]]
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || Ammo for [[Flamethrower]].
|-
|-
| {{imagelink|Cannon-shell|Cannon shells}} || Ammo for [[Tank]] Cannon
| {{imagelink|Cannon-shell|Cannon shells}} || Ammo for [[Tank]] Cannon.
|-
|-
| {{imagelink|Explosive-cannon-shell|Explosive cannon shells}} || Ammo for [[Tank]] Cannon
| {{imagelink|Explosive-cannon-shell|Explosive cannon shells}} || Ammo for [[Tank]] Cannon.
|}
|}


==== [[Armor]] ====
=== [[Armor]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


==== [[Modular armor]] ====
=== [[Modular armor]] components ===
{| class="wikitable"
{| class="wikitable"
! Item !! Description
! Item !! Description
|-
|-
| {{imagelink|night-vision|Night vision}} || Providing better sight at night.
| {{imagelink|night-vision|Night vision}} || Provides better sight at night.
|-
|-
| {{imagelink|battery-equipment|Battery MK1}} || Basic energy storage for [[Modular armor]].
| {{imagelink|battery-equipment|Battery MK1}} || Basic energy storage for [[Modular armor]].
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| {{imagelink|portable-solar-panel|Portable solar panel}} || Small power generating device for [[Modular armor]].
| {{imagelink|portable-solar-panel|Portable solar panel}} || Small power generating device for [[Modular armor]].
|-
|-
| {{imagelink|portable-fusion-reactor|Portable fusion reactor}} || Advanced power generator for [[Modular armor]].
| {{imagelink|portable-fusion-reactor|Portable fusion reactor}} || Advanced power generating device for [[Modular armor]].
|-
|-
| {{imagelink|laser-defense|Personal laser defense}} || Powerful personal laser based defense.
| {{imagelink|laser-defense|Personal laser defense}} || Personal laser based defense.
|-
|-
| {{imagelink|discharge-defense|Discharge defense}} || A powerful defense system. Activated by [[Basic electric discharge defense remote|Remote]].
| {{imagelink|discharge-defense|Discharge defense}} || A powerful defense system. Activated by [[Basic electric discharge defense remote|Remote]].
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|}
|}


==== [[Module|Modules]] ====
=== Special ===
Modules are items used to enhance existing buildings' capabilities. They are expensive, require appropriate research and are produced slowly, but can eventually greatly improve the efficiency of a factory.
{| class="wikitable"
| {{imagelink|effectivity-module|Module|Efficiency module}} || {{imagelink|effectivity-module-2|Module|Efficiency module 2}} || {{imagelink|effectivity-module-3|Module|Efficiency module 3}}|-
| {{imagelink|productivity-module|Module|Productivity module}} || {{imagelink|productivity-module-2|Module|Productivity module 2}} || {{imagelink|productivity-module-3|Module|Productivity module 3}} |-
| {{imagelink|speed-module|Module|Speed module}} || {{imagelink|speed-module-2|Module|Speed module 2}} || {{imagelink|speed-module-3|Module|Speed module 3}} |-
|}
 
==== Special ====
{| class="wikitable"
{| class="wikitable"
! Item !! Description
! Item !! Description
|-
| {{imagelink|car|car|Car}} || Can be driven around and has storage space.
|-
|-
| {{imagelink|red-wire|red_wire|Red wire}} || Used in the [[Circuit network]].  
| {{imagelink|red-wire|red_wire|Red wire}} || Used in the [[Circuit network]].  
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| {{imagelink|green-wire|green_wire|Green wire}} || Used in the [[Circuit network]].  
| {{imagelink|green-wire|green_wire|Green wire}} || Used in the [[Circuit network]].  
|-
|-
| {{imagelink|logistic-robot|logistic_robot|Logistic robot}} || Move items inside a [[Logistic network]] from [[Logistic network/Chests|chest to chest]].  
| {{imagelink|logistic-robot|logistic_robot|Logistic robot}} || A flying robot that will move items inside a [[Logistic network]] from [[Logistic network/Chests|chest to chest]].  
|-
|-
| {{imagelink|construction-robot|Construction robot}} || [[Repair|Repairs or replaces]] entities.
| {{imagelink|construction-robot|Construction robot}} || A flying robot that will [[Repair|Repair or replace]] entities.
|-
|-
| {{imagelink|roboport|Roboport}} || The Roboport is the home for all [[Robots]].
| {{imagelink|roboport|Roboport}} || The Roboport is the home for all [[Robots]].
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| {{imagelink|deconstruction-planner|Deconstruction planner}} || A tool to deconstruct buildings.
| {{imagelink|deconstruction-planner|Deconstruction planner}} || A tool to deconstruct buildings.
|-
|-
|{{imagelink|solid-fuel|Solid fuel}} || for [[Fuel]]
|{{imagelink|solid-fuel|Solid fuel}} || Usable as [[Fuel]] in burner devices.
|-
|-
|}
|}


=== Placeable items ===
== Placeable items ==
==== [[Transport network#Transport belts|Transport belts]] ====
=== [[Transport network#Transport belts|Transport belts]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


==== [[Inserters]] ====
=== [[Inserters]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


==== [[Transport network#Storage|Storage]] ====
=== [[Transport network#Storage|Storage]] ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}


==== [[Defense|Defensive Structures]] ====
=== [[Defense|Defensive Structures]] ===
{| class="wikitable"
{| class="wikitable"
! Item
! Item
|-
|-
| {{imagelink|wall|Wall}} |-
| {{imagelink|wall|Wall}} |-
| {{imagelink|gate|Gate}} |-
| {{imagelink|Gun-turret|Gun turret}} |-
| {{imagelink|Gun-turret|Gun turret}} |-
| {{imagelink|Laser-turret|Laser turret}} |-
| {{imagelink|Laser-turret|Laser turret}} |-
| {{imagelink|rocket-silo|Rocket Silo}} |-
|}
|}


==== [[Crafting network|Machines & Furnaces]] ====
=== [[Crafting network|Machines & Furnaces]] ===
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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|}
|}


==== [[Electric network]] ====
=== [[Module|Modules]] ===
Modules are items used to enhance existing buildings' capabilities. They are expensive, require appropriate research and are produced slowly, but can greatly improve the efficiency of a factory.
{| class="wikitable"
| {{imagelink|effectivity-module|Module|Efficiency module}} || {{imagelink|effectivity-module-2|Module|Efficiency module 2}} || {{imagelink|effectivity-module-3|Module|Efficiency module 3}}|-
| {{imagelink|productivity-module|Module|Productivity module}} || {{imagelink|productivity-module-2|Module|Productivity module 2}} || {{imagelink|productivity-module-3|Module|Productivity module 3}} |-
| {{imagelink|speed-module|Module|Speed module}} || {{imagelink|speed-module-2|Module|Speed module 2}} || {{imagelink|speed-module-3|Module|Speed module 3}} |-
|}
 
=== [[Electric network]] ===
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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|}
|}


==== [[Railway network]] ====
=== [[Railway network]] ===
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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|}
|}


==== [[Liquid network]] ====
=== [[Liquid network]] ===
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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|}
|}


=== Rocket Components ===
== Rocket Components ==
{| class="wikitable"
{| class="wikitable"
!Item
!Item
|-
|-
| {{imagelink|rocket-silo|Rocket Silo}} |-
| {{imagelink|rocket-structure|Low density structure}} |-
| {{imagelink|rocket-structure|Low density structure}} |-
| {{imagelink|rocket-control-unit|Rocket control unit}} |-
| {{imagelink|rocket-fuel|Rocket fuel}} |-
| {{imagelink|rocket-fuel|Rocket fuel}} |-
| {{imagelink|rocket-part|Rocket part}} |-
| {{imagelink|rocket-part|Rocket part}} |-
| {{imagelink|rocket-control-unit|Rocket control unit}} |-
| {{imagelink|satellite|Satellite}} |-
| {{imagelink|satellite|Satellite}} |-
|}
|}


{{C|Items}}
{{C|Items}}

Revision as of 17:27, 9 June 2016

Resources

Can be found on the planet and provide raw materials when mined.

Item Where to get
Raw wood Tree
Coal.png
Coal
Coal resource
Iron ore Iron resource
Copper ore Copper resource
Stone.png
Stone
Stone resource
Raw fish Lakes
Alien-artifact.png
Alien artifact
Remnants of Alien spawners.
Water.png
Water
Pumped from lakes.
Crude Oil Extracted from Oil Fields by Pumpjacks.

Intermediate products

These items are produced by the player or assemblers for use in the creation of more complex products; with the exception of stone brick, these products cannot be placed.

Item Description
Wood.png
Wood
Created from Raw wood.
Iron plate Smelted from Iron ore in a Furnace.
Copper plate Smelted from Copper ore in a Furnace.
Steel plate Smelted from Iron plate in a Furnace.
Stone brick Baked from Stone in a Furnace.
Sulfur.png
Sulfur
Created from Water and Petroleum Gas in a Chemical plant.
Plastic bar Created from Coal and Petroleum Gas in a Chemical plant.
Battery.png
Battery
Created from Iron plate, Copper plate and Sulfuric Acid in a Chemical plant.
Iron stick Common intermediate product.
Iron gear wheel Common intermediate product.
Copper cable Used for creation of circuits and wires.
Electronic circuit Used for creation of electrical devices.
Advanced circuit Used for advanced electrical devices.
Processing Unit Used for even more advanced electrical devices.
Engine unit Used for Diesel locomotives, Cars, Tanks, and Electric engine units.
Electric engine unit Used for Power armor, Robots and Small Pumps.
Flying robot frame Used for creation of Logistic and Construction robots.
Science pack 1 Used for research.
Science pack 2 Used for research.
Science pack 3 Used for research.
Alien-science-pack.png
Alien science pack
Used for research.
Empty barrel Used to store and transport Crude Oil.
Explosives.png
Explosives
Used for creation of explosive weaponry.

Chemicals

Petroleum Gas Converted from Crude Oil. Used to create various items.
Light Oil Converted from Crude Oil. Used to create various items. Can be converted into Petroleum Gas.
Heavy Oil Converted from Crude Oil. Can be converted to Light Oil and Lubricant.
Sulfuric Acid Converted from Sulfur and Water. Can be used to create various items.
Lubricant.png
Lubricant
Converted from Heavy Oil. Used mainly to create Express transport belts and Engines.

Player equipment

Tools

Tools are used to increase the mining speed of your character. Whenever you mine resources or items the speed is dependent on your current tool. Iron Axes are your basic tool, after research of Steel Processing the even better Steel Axe gets available.

Item Speed Damage Durability Stack Size Description
None 1 0 infinite 0 Values used if no tool is used. Very slow.
Iron axe 2.5 5 physical 4000 32 Basic mining tool. Cheap and provides good speed and durability.
Steel axe 4 8 physical 5000 32 Advanced mining tool. Fast but expensive.

Note that without a tool, the player cannot attack and therefore the "no tool" tool has no damage.

Weapons

Weapons are used to inflict damage to alien lifeforms and buildings. As tools only provide Damage at close range, weapons should be used in any case. All weapons will consume ammo when fired. For some weapons multiple ammo types are usable, they differ in cost and inflicted damage.

Item Ammo Description
Pistol.png
Pistol
Regular magazine Piercing rounds magazine Most basic weapon available from start.
Submachine gun Regular magazine Piercing rounds magazine Faster variant of Pistol.
Rocket launcher
Rocket.png
Rocket Explosive rocket
Long range weapon, good for destroying bases.
Flamethrower Flamethrower ammo Has innate splash damage, best used against crowds.
Land mine - Defensive structure. Explodes on activation.
Shotgun.png
Shotgun
Shotgun shells Piercing shotgun shells A basic short range weapon.
Combat shotgun Shotgun shells Piercing shotgun shells An advanced short range weapon.
Basic grenade - Basic short range explosive weapon with some area of effect.
Defender capsule - Basic bullet capsule. Spawns one Defender robot.
Poison capsule - Capsule that causes poison damage in a large area.
Slowdown capsule - Capsule that slows enemy movement.
Distractor capsule - Capsule that spawns three stationary Distractor robots.
Destroyer capsule - Capsule that spawns five powerful Destroyer robots.
Basic electric discharge defense remote - Device for firing the Discharge defense device.
Car.png
Car
- Fast vehicle, can be driven. Can fire Submachine gun and has storage space.
Tank.png
Tank
Cannon shells Explosive cannon shells Slow armored vehicle, can be driven. Can fire Submachine gun or tank cannon, and has storage space.

Ammo

Item Description
Regular magazine Most basic bullet type, available from start.
Piercing rounds magazine Advanced bullet type, much more expensive but more powerful.
Shotgun shells Ammo for shotguns.
Piercing shotgun shells Advanced ammo for shotguns.
Rocket.png
Rocket
Ammo for Rocket launcher.
Explosive rocket Ammo for Rocket launcher with splash damage.
Flamethrower ammo Ammo for Flamethrower.
Cannon shells Ammo for Tank Cannon.
Explosive cannon shells Ammo for Tank Cannon.

Armor

Item
Iron armor|- Heavy armor|- Basic modular armor |- Power armor |- Power armor MK2 |-

Modular armor components

Item Description
Night vision Provides better sight at night.
Battery MK1 Basic energy storage for Modular armor.
Battery MK2 Advanced energy storage for Modular armor.
Energy shield Basic personal protective shield.
Energy shield MK2 Advanced personal protective shield.
Portable solar panel Small power generating device for Modular armor.
Portable fusion reactor Advanced power generating device for Modular armor.
Personal laser defense Personal laser based defense.
Discharge defense A powerful defense system. Activated by Remote.
Basic exoskeleton equipment Enhances movement speed.

Special

Item Description
Red wire Used in the Circuit network.
Green wire Used in the Circuit network.
Logistic robot A flying robot that will move items inside a Logistic network from chest to chest.
Construction robot A flying robot that will Repair or replace entities.
Roboport.png
Roboport
The Roboport is the home for all Robots.
Blueprint.png
Blueprint
A tool to 'copy & paste' buildings.
Deconstruction planner A tool to deconstruct buildings.
Solid fuel Usable as Fuel in burner devices.

Placeable items

Transport belts

Item
Basic transport belt |- Basic underground belt |- Basic splitter |- Fast transport belt |- Fast underground belt |- Fast splitter |- Express transport belt |- Express underground belt |- Express splitter |-

Inserters

Item
Burner inserter |- Inserter |- Long handed inserter |- Fast inserter |-
Smart-inserter.png
Smart inserter |-

Storage

Item Storage size (Stacks) Features
Wooden chest 16 None
Iron chest 32 None
Steel chest 48 None
Smart-chest.png
Smart chest
48 Sends signal to circuit network.
Active Provider chest 48 Provides its contents to the Logistic network.
Passive Provider chest 48 Provides its contents to the Logistic network.
Storage chest 48 Serves as buffer stock in the Logistic network.
Requester chest 48 Requests specified items from the Logistic network.

Defensive Structures

Item
Wall.png
Wall |-
Gate.png
Gate |-
Gun turret |- Laser turret |-

Machines & Furnaces

Item
Burner Mining Drill |- Electric Mining Drill |- Stone Furnace |- Steel Furnace |- Electric Furnace |- Assembling machines |-
Lab.png
Lab |-
Basic Beacon |-
Radar.png
Radar |-

Modules

Modules are items used to enhance existing buildings' capabilities. They are expensive, require appropriate research and are produced slowly, but can greatly improve the efficiency of a factory.

Efficiency module Efficiency module 2 Efficiency module 3|- Productivity module Productivity module 2 Productivity module 3 |- Speed module Speed module 2 Speed module 3 |-

Electric network

Item
Small electric pole |- Medium electric pole |- Big electric pole |-
Substation.png
Substation |-
Boiler.png
Boiler |-
Steam engine |- Solar Panel |- Basic accumulator |-
Lamp.png
Lamp |-

Railway network

Item
Straight Rail |- Curved Rail |- Train stop |- Rail signal |- Rail chain signal |- Diesel Locomotive |- Cargo wagon |-

Liquid network

Item
Pipe.png
Pipe |-
Pipe-to-ground |- Offshore Pump |- Storage Tank |- Oil Refinery |- Chemical Plant |-
Pumpjack.png
Pumpjack |-
Small Pump |-

Rocket Components

Item
Rocket Silo |- Low density structure |- Rocket control unit |-
Rocket-fuel.png
Rocket fuel |-
Rocket part |-
Satellite.png
Satellite |-