Types/UnitAISettings
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Used by Prototype/Unit.
Optional properties
destroy_when_commands_fail
Type: Types/bool
Default: false
If enabled, units that repeatedly fail to succeed at commands will be destroyed.
allow_try_return_to_spawner
Type: Types/bool
Default: false
If enabled, units that have nothing else to do will attempt to return to a spawner.
do_separation
Type: Types/bool
Default: true
If enabled, units will try to separate themselves from nearby friendly units.
path_resolution_modifier
Type: Types/int8
Default: 0
Must be between -8 and 8.