Types/SmokeSource

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Basics

Definition of the smoke of an entity.

Mandatory properties

name

Type: Types/string

Name of a Prototype/TrivialSmoke

frequency

Type: Types/double

Can't be negative, NaN or infinite.

Optional properties

offset

Type: Types/double

Default: 0

position

Type: Types/vector

north_position

Type: Types/vector

east_position

Type: Types/vector

south_position

Type: Types/vector

west_position

Type: Types/vector

deviation

Type: Types/Position

starting_frame_speed

Type: Types/uint16

Default: 0

starting_frame_speed_deviation

Type: Types/double

Default: 0

starting_frame

Type: Types/uint16

Default: 0

starting_frame_deviation

Type: Types/double

Default: 0

slow_down_factor

Type: Types/uint8

Default: 1

height

Type: Types/float

Default: 0

height_deviation

Type: Types/float

Default: 0

starting_vertical_speed

Type: Types/float

Default: 0

starting_vertical_speed_deviation

Type: Types/float

Default: 0

vertical_speed_slowdown

Type: Types/float

Default: 0.965