Types/MapGenSize
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A floating point number specifying an amount. For backwards compatibility, MapGenSizes can also be specified as one of the following strings, which will be converted to a number:
- "none" - equivalent to 0
- "very-low", "very-small", "very-poor" - equivalent to 1/2
- "low", "small", "poor" - equivalent to 1/sqrt(2)
- "normal", "medium", "regular" - equivalent to 1
- "high", "big", "good" - equivalent to sqrt(2)
- "very-high", "very-big", "very-good" - equivalent to 2
Each of the values in a triplet (such as "low", "small", and "poor") are synonymous. In-game the values can be set from 0.166 to 6 via the GUI (respective to the percentages), while 0 is used to disable the autoplace control.