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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Prototype/Achievement#allowed without fight + (Prototype/Achievement)
- Prototype/Achievement#hidden + (Prototype/Achievement)
- Prototype/Achievement#icons, icon, icon size (IconSpecification) + (Prototype/Achievement)
- Prototype/Achievement#steam stats name + (Prototype/Achievement)
- Prototype/ActiveDefenseEquipment#automatic + (Prototype/ActiveDefenseEquipment)
- Prototype/ActiveDefenseEquipment#attack parameters + (Prototype/ActiveDefenseEquipment)
- Prototype/AmbientSound#type + (Prototype/AmbientSound)
- Prototype/AmbientSound#name + (Prototype/AmbientSound)
- Prototype/AmbientSound#sound + (Prototype/AmbientSound)
- Prototype/AmbientSound#track type + (Prototype/AmbientSound)
- Prototype/AmbientSound#weight + (Prototype/AmbientSound)
- Prototype/AmmoCategory#bonus gui order + (Prototype/AmmoCategory)
- Prototype/AmmoItem#ammo type + (Prototype/AmmoItem)
- Prototype/AmmoItem#magazine size + (Prototype/AmmoItem)
- Prototype/AmmoItem#reload time + (Prototype/AmmoItem)
- Prototype/AmmoTurret#inventory size + (Prototype/AmmoTurret)
- Prototype/AmmoTurret#automated ammo count + (Prototype/AmmoTurret)
- Prototype/AmmoTurret#entity info icon shift + (Prototype/AmmoTurret)
- Prototype/Animation#type + (Prototype/Animation)
- Prototype/Animation#name + (Prototype/Animation)
- Prototype/Animation#frame count + (Prototype/Animation)
- Prototype/Animation#layers + (Prototype/Animation)
- Prototype/Animation#hr version + (Prototype/Animation)
- Prototype/Animation#filename + (Prototype/Animation)
- Prototype/Animation#priority + (Prototype/Animation)
- Prototype/Animation#flags + (Prototype/Animation)
- Prototype/Animation#size + (Prototype/Animation)
- Prototype/Animation#width + (Prototype/Animation)
- Prototype/Animation#height + (Prototype/Animation)
- Prototype/Animation#x + (Prototype/Animation)
- Prototype/Animation#y + (Prototype/Animation)
- Prototype/Animation#position + (Prototype/Animation)
- Prototype/Animation#shift + (Prototype/Animation)
- Prototype/Animation#scale + (Prototype/Animation)
- Prototype/Animation#draw as shadow + (Prototype/Animation)
- Prototype/Animation#mipmap count + (Prototype/Animation)