Types/CreateEntityTriggerEffectItem
Revision as of 06:36, 15 July 2022 by Honktown (talk | contribs) (→Optional properties: smoke collision affects create-entity and create-smoke)
Extends Types/TriggerEffectItem.
Mandatory properties
Inherits all properties from Types/TriggerEffectItem.
entity_name
Type: Types/string
Name of the entity that should be created.
Optional properties
offset_deviation
Type: Types/BoundingBox
trigger_created_entity
Type: Types/bool
Default: false
If this is true, on_trigger_created_entity is raised when the entity is created.
check_buildability
Type: Types/bool
Default: false
show_in_tooltip
Type: Types/bool
Default: false
tile_collision_mask
Type: Types/CollisionMask
Entity creation will not occur if a tile matches the collision condition. Collision is ignored when the entity is a smoke.
offsets
Type: Types/table of Types/vector
If multiple offsets are specified, multiple entities are created. The projectile of Distractor capsule uses this property to spawn three Distractors.