Types/TileTransitions
Basics
Used for tile graphics.
Mandatory properties
side
Type: Types/RotatedAnimation
This or side_mask needs to be specified.
side_mask
Type: Types/RotatedAnimation
This or side needs to be specified.
inner_corner
Type: Types/RotatedAnimation
This or inner_corner_mask needs to be specified.
inner_corner_mask
Type: Types/RotatedAnimation
This or inner_corner needs to be specified.
outer_corner
Type: Types/RotatedAnimation
This or outer_corner_mask needs to be specified.
outer_corner_mask
Type: Types/RotatedAnimation
This or outer_corner needs to be specified.
Optional properties
side_background
Type: Types/RotatedAnimation
side_weights
Type: Types/table of Types/float
inner_corner_background
Type: Types/RotatedAnimation
inner_corner_weights
Type: Types/table of Types/float
outer_corner_background
Type: Types/RotatedAnimation
outer_corner_weights
Type: Types/table of Types/float
u_transition
Type: Types/RotatedAnimation
u_transition_mask
Type: Types/RotatedAnimation
u_transition_background
Type: Types/RotatedAnimation
u_transition_weights
Type: Types/table of Types/float
o_transition
Type: Types/Animation
o_transition_mask
Type: Types/Animation
o_transition_background
Type: Types/Animation
water_patch
Type: Types/Sprite
layer
Type: Types/uint8
background_layer_group
Type: Types/string
One of "zero", "water", "water-overlay", "ground" and "top".
background_layer_offset
Type: Types/int8
Default: 0
offset_background_layer_by_tile_layer
Type: Types/bool
Default: false