Prototype/Inserter
Basics
Prototype type: inserter
An inserter. Based on Prototype/EntityWithHealth.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
extension_speed
Type: Types/double
rotation_speed
Type: Types/double
energy_per_movement
Type: Types/double
energy_per_rotation
Type: Types/double
insert_position
Type: Types/vector
pickup_position
Type: Types/vector
platform_picture
Type: Types/Sprite4Way
hand_base_picture
Type: Types/Sprite
hand_open_picture
Type: Types/Sprite
hand_closed_picture
Type: Types/Sprite
hand_base_shadow
Type: Types/Sprite
hand_open_shadow
Type: Types/Sprite
hand_closed_shadow
Type: Types/Sprite
energy_source
Type: Types/EnergySource
Defines how this inserter gets energy.
Optional properties
stack
Type: Types/bool
Default: false
allow_custom_vectors
Type: Types/bool
Default: false
Whether pickup and insert position can be set run-time.
draw_held_item
Type: Types/bool
Default: true
filter_count
Type: Types/uint8
Default: 0
Maximum count of filtered items in inserter is 5.
hand_size
Type: Types/double
Default: 0.75
circuit_wire_max_distance
Type: Types/double
Default: 0
default_stack_control_input_signal
Type: Types/SignalIDConnector
circuit_wire_connection_points
Type: Types/table of Types/WireConnectionPoint
circuit_connector_sprites
Type: Types/table of Types/CircuitConnectorSprites