Weapon shooting speed (research)
Revision as of 03:12, 12 April 2019 by EnigmaticAussie (talk | contribs)
Weapon shooting speed |
Cost |
|
✖ 100 |
Cost |
|
✖ 400 |
Prototype type |
|
Internal name |
weapon-shooting-speed-1 |
Required technologies |
|
Allows |
|
Weapon shooting speed (research) affects the shooting speed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots.
Technology | Cost | Per Level | Cumulative | Per Level | Cumulative | Per Level | Cumulative | Per Level | Cumulative |
---|---|---|---|---|---|---|---|---|---|
Weapon shooting speed 1 | ✖ 100 | 10% | 10% | 10% | 10% | ||||
Weapon shooting speed 2 | ✖ 200 | 20% | 30% | 20% | 30% | ||||
Weapon shooting speed 3 | ✖ 300 | 20% | 50% | 20% | 50% | 50% | 50% | ||
Weapon shooting speed 4 | ✖ 400 | 30% | 80% | 30% | 80% | 70% | 120% | ||
Weapon shooting speed 5 | ✖ 500 | 30% | 110% | 40% | 120% | 90% | 210% | 80% | 80% |
Weapon shooting speed 6 | ✖ 600 | 40% | 150% | 40% | 160% | 130% | 340% | 150% | 230% |
Notes
For a Gun turret to have an effective speed bonus, at least 1 level of Physical projectile damage (research) needs to be researched