Prototype/Gate

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Revision as of 16:27, 21 January 2019 by BilkaBot (talk | contribs) (Added prototype type to page)
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Basics

Prototype type: gate

Extends Prototype/EntityWithHealth.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

vertical_animation

Type: Types/Animation

horizontal_animation

Type: Types/Animation

vertical_base

Type: Types/Sprite

horizontal_base

Type: Types/Sprite

vertical_rail_animation_left

Type: Types/Animation

vertical_rail_animation_right

Type: Types/Animation

horizontal_rail_animation_left

Type: Types/Animation

horizontal_rail_animation_right

Type: Types/Animation

vertical_rail_base

Type: Types/Animation

horizontal_rail_base

Type: Types/Animation

vertical_rail_base_mask

Type: Types/Sprite

horizontal_rail_base_mask

Type: Types/Sprite

wall_patch

Type: Types/Sprite4Way

opening_speed

Type: Types/float

activation_distance

Type: Types/double

timeout_to_close

Type: Types/uint32

open_sound

Type: Types/Sound

close_sound

Type: Types/Sound

Optional properties

collision_mask

Type: Types/CollisionMask