Prototype/AmbientSound

From Official Factorio Wiki
Revision as of 12:47, 23 January 2018 by Bilka (talk | contribs) (overhaul to include Prototype)
Jump to navigation Jump to search

Basics

This prototype is used to make sound, while playing the game. This includes background noise, such as trees and wind, or the in-game's music, composed by Daniel James Taylor. Inherits all properties from Prototype.

Properties

track_type

Type: Types/string

This lets the game know in what instances the audio file is played.

The ones the game uses are as follows:

 "early-game"
 "main-track"
 "interlude"

sound

Type: Types/Sound

This links the sound file, and volume to the prototype.

Example

 {
   type = "ambient-sound",
   name = "world-ambience-4",
   track_type = "interlude",
   sound =
   {
     filename = "__base__/sound/ambient/world-ambience-4.ogg",
     volume = 1.2
   }
 },